Originally Posted by
SwedetasticGames
So, if you've missed it, current PTR build is marked for release on Wednesday, and still has gamebreaking bugs, along with balance issues to the event bosses that has been reported and ignored completely for a month. Examples:
The world bosses hitting a fully Mythic Warforged geared tank to death on first melee attack. Aggro not working properly (iLvl 700 shaman: stealing the aggro of that same warrior the times he manages to live, and he is one of the guys tanking Mythic Archimonde in my guild), several abilities (the Darkmage bosses in particular) making no sense and being way way way overtuned, such as: up to 12 melee mobs designed to not have hitboxes meleeing you indefinately, slowing you by stacking percent up to 87,5%, and the bosses having massive 1-hit AoE abilities which, because of these unavoidable enemies, are garuanteed to instantly kill you. On the counter side, the Dreadlord bosses can be soloed by a DPS Death Knight if only NPC's are in the area, due to Anti-Magic shell and the boss' Mind Control ability making you unable to steal aggro.
Yes, I am annoyed af about the lack of fixes or changes and just plainly ignored bug reports and feedback.
EDIT: The rest of the event parts are really awesome, but the design of the bosses in particular and how they have marked this as release with said gamebreaking bugs, and never adressed them or peoples questions about them either, is just mindbogglingly stupid.
Speaking of the bugs, one particularly nasty ones afflicting Demonology Warlocks: if your pet is charging into an AoE, it hardcrashes the game client. Same with warriors, although there is is a roughly 10% chance of happening. Seen about 1k reports, been in for every PTR build, still not fixed.
This build being marked as "Release" is abominable.