Typical WoW players making mountains of molehills. Every one whines but they still keep playing. The changes are fine. I like not having eleventy-billion keybinds.
Typical WoW players making mountains of molehills. Every one whines but they still keep playing. The changes are fine. I like not having eleventy-billion keybinds.
People need to stop judging the expansion on the pre-patch, that's the problem.
Complaining about the class changes is kind of silly since everyone has had a month to try their classes on the open ptr realms. Also, I would say roughly 1/2 the playerbase didn't read any of the announcements that DH and Broken Shore wouldn't be available for a few more weeks and were disappointed when they realized they couldn't play them yesterday. In fact I was amazed at how many people did not understand that. I guess Blizz could have communicated that more clearly, but I thought it was pretty clear imo.
Personally there was 1 game breaking bug with inventory that I and many players still have where many items (like half) in inventory aren't usable and have the wrong information. Blizz is aware of that and working on it, and it's not fixed by any of the standard workarounds like a ui reset, scan and repair, all addons disabled, etc. It looks like a server side bug just affecting certain toons and accounts. But that was a bad enough bug for me to make it unplayable until that's fixed. So I guess for more valid reasons than maybe some others complained about, put me in the unhappy about 7.0.3 category.
Having two powerful graphics cards does not mean you do not have shit running on your PC that is bogging your system resources down. Additionally, WoW has always been more CPU intensive than GPU, so the GPU can be chugging along happily while their CPU is choking up due to - either - it being slow, OR it overheating.
Example; I am operating on 1 GTX 1080, 64 gigs of RAM (work related) and a 4.1 ghz cpu (amd) with no issues at all. The RAM is unrelated, since WoW has NEVER used more than a fraction of the amount of RAM I have always needed for other things.
I did find that maximizing the draw distance dropped me 3 consistent frames, so likely that is the culprit. But I will take being able to see further than my immediate area over those 3 frames.
The camera change is a bit annoying and so is the new system for respec (ok, that one is REALLY annoying) but the class changes are really good for the most part.
They clearly reduced it because they want players to get closer to the actual action. I don't blame them - when I see how some people play WoW it makes me throw up. It doesn't even look like an action game anymore, more like whack-a-mole while sitting in a grotesque space ship cockpit.
Before someone goes (and someone will, I'm sure - it's the charm of this community) "nobody forces you to play like this" - yes, I am fucking forced to zoom out the camera as far as it's possible to stay competitive with the other players in the raid. I really hate it but if I want to see as much as other players do I have to adapt. Any reduction in the max camera distance will be a welcome change to me.
The biggest problem is that these people can't see beyond the tip of their nose. They act as if something was being taken away from them - while it's just Blizzard trying to make the game better for everyone. Will it actually improve WoW? It may or it may not. But it's damn worth a try. Either way, snowflakes can't comprehend a thing such as "general good". The "I pay for this game so you must let me design it" mentality has plagued WoW for a long time. And since Blizzard started listening to these babies, the games quality has dropped significantly. The day Blizzard realizes that catering to players who want everything to be more convenient is ultimately bad for the game, will be the day WoW gets up from its knees.
Unfortunately the pre-patch contains all the unpopular and confronting bits of Legion without any of the good bits, so it doesn't surprise me it's being poorly received.
When I was younger I used to hope bad things wouldn't happen.
Now I just hope they're at least funny when they do.
While BM and MM are rather slow (tho MM plays a bit like WotLK era MM, or rather it's deformed sibling), SV is really fast if you make it so with talents - Throwing Axes fills the low focus/conserve for MS phase, some talents reduce the CD of traps making them way more active, you can pick Grenade as a part of the rotation, you can even go for a build that makes heavy use of Raptor Strike, making you almost forced to do something every GCD.
And hunter used to be a fast class - dunno, never saw it, it was always firing a few shots and slowly casting Cobra/Steady to refill. Unless you're talking about Vanilla times, with the glorious "I have no mana so I shall autoshot" rotation.
Its "slower" because you are missing loads of the abilities, the extra resets and you are missing the artifact traits.. not to mention you probably not haste capped which you should be when playing that spec.
As I said, it will be better and "smoother" when you reach 110 and start building your artifact & gear.
BM is so far my favorite spec, low on buttons to press for now but the artifact and talents will add a few extra.
Its not as bad as some people make it out to be, I enjoy it for the first time in years.
Survival, again never played it and probably won't till a good way into the expansion as we are overloaded with melee in the guild + I want to have a ranged pvp spec.. probably MM.
Not entirely thrilled alot of neat lil abilities my Frost DK had are now gone (Outbreak, Death Pact, Death and Decay) and kinda crappy I had to downgrade my 730 2H Weapon down to dual 715 weapons...but I guess I'll adjust. I like the RP theme of Frost so I'll try and stick to it.
Also the new Graphic settings are hard to adjust and I cant seem to find the right one that stops me getting random FPS drops...oh well.
NA player here.
Played for about 4 hours yesterday doing battlegrounds, arenas and duels with my friend on rogue, hunter, paladin, shaman, death knight, warlock and mage. We had a ton of fun! Really enjoying the patch and happy with it overall.
People complain every patch though, they will always find a reason to hate the game. Even though they still play religiously.
So far, I like the prune on the characters I have, a lot, actually, it makes things seem way, way more focused, but I'm not qualified enough to say how bad things are for my main (a Ret. Paladin), but from the way people talk, it seems we're in a really, really rough place. Which is a shame. Blizzard loves shitting on Rets. Oh, and if they ever make us good, you better believe we'll get double shat on. (We're still suffering from that one time we were exceptionally good in WOTLK. Blizzard will never forget that.)
I've got no real complaints otherwise.
Don't understand the rage over the camera max distance, and i don't believe it's giving people headaches. Many other games would give people headaches if this was the case. The camera goes out far enough anyway.
I think it's all hyperbole in an attempt to force the developer to do something they want.
Just finished raid.
The new camera distance is absolutely atrocious as a tank or a melee. When you use ring or hero the camera distances jumps further back and then jumps forward. Its simply unacceptable.
New Vs Old with Max Distance and Wide Resolution.
My views from Mannoroth and Archimonde.