Pally is shit unless its an offtank. That doesn't exist almost every fight has 100% uptime on dmg intake both tanks except a few.
There is no agreed upon its just what most think. There is no BEST never will be never has. Pick what you play best. Except monk/dh just don't bother with those they actually are terrible.
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They were pretty shit until BRF when they got overbuffed then garbages in HFC till tier.
Not that it matters much but they got overbuffed a week before Highmaul became accessible:
http://us.battle.net/wow/en/blog/16561637#nov25Originally Posted by Blizzard Entertainment
http://us.battle.net/wow/en/forum/topic/15142455399Originally Posted by Blizzard Entertainment
Top guilds already had other tank specs geared and went with them, so these buffs didn't get a lot of attention. Plus, BRF offered much better suited gear, mastery was their best stat and you could get that in almost every slot.
Originally Posted by a wiser manOriginally Posted by Coramac
Man I tried to play with sound on and it was getting super annoying hearing my DK scream every time I press Death Strike.
TBC timewalking is literally horrible even with like 15 gems
Damage seems to be untouched on some bosses vs bos though (at 730 ilvl). Can still do like 70k dps on archi so all is good.
Not sure what to think any more.
@jellos
what is it about the demon hunter that makes them trash?
Hi guys, very interesting thread. Based on what's been said here, I went ahead and enchanted all my items with crit, and put crit gems in as many slots as I have.
However, now Icy Veins is saying that haste enchants and gems are best in slot... Can anyone comment on this?
Thank you.
Site referenced: icy-veins .com/wow/blood-death-knight-pve-tank-stat-priority
My armory: us. battle.net/wow/en/character/Zuljin/sylvona/advanced
The icy-veins guide isnt far off but is plain bad i wouldnt look at it if you are planing to raid above heroic.
take a look at troxs pre patch guide and lets wait for his legion guide.
as i understood it you should have a level of haste you are comfortable with and then go full crit. There were problems in the beta keeping bone shield up with spectral deflection with resulted in a haste cap, but no idea how this holds true now that spectral deflection should never be taken. looking at logs for archimonde MM crit seems superior to haste in term of dps.
Originally Posted by a wiser manOriginally Posted by Coramac
So with the Unending thirst talent being nerfed/fixed, it seems to me skeletal shattering or Eternus is the way to go for the first 13 levels of your artifact. I was thinking this:
http://www.wowhead.com/artifact-calc...EaARHAESEBUzAQ
or this
http://www.wowhead.com/artifact-calc...EbARHgESEBUzAQ
for the cheap 13 levels of your artifact at legion launch. What do you all think?
The point of going down the middle-right side of the artifact first is to get Vampiric Fangs and Rattling Bones, which are generally considered our most powerful artifact traits. The nerf to Unending Thirst doesn't change that.
Taking the roundabout way to Umbilicus Eternus isn't that much of a sacrifice in terms of artifact power, because the costs will not have gotten utterly ridiculous yet.
their self healing is bad, their dps is bad.
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neither. http://www.wowhead.com/artifact-calc...ER0BEeARIQFTMB
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SD anymore? It was never good. It makes you lose too much.
You lose 8 RP per HS you don't cast and thats only on 1 target add 3 more per target. You do literally no dps and have so many open globals because you have to spam Marrowrend. You also lose out on many DS casts because you are losing that RP its over 1 DS per minute(we only get like 9 per minutes as it is).
Hey guys, can anyone give me a rough idea of how much Attack power and Health we will have at 110 in, oh I dont know, ~850 gear or something. Im trying do guesstimate how much damage and healing certain abilities do, but its hard when you have no real sense of what the stat values will be like.
Particularly Vampiric Fangs (Healing from HS), it sounds pretty good on paper but these things never really seem to be that useful in reality. Personally I think it would be worth the 1 point.
It is not at any level of gear, on single target, worth taking. Its like 2.5-3% of our total healing.
Also Vampiric Fangs is increase on HP/Healing of Vamp Blood. You mean Blood Feast and its quite bad esp when you factor in the fact that will push the next point back a while because AP increase like crazy every point past 13.