I watched some videos about opinions on the new Balance druid. It seems that the bottom line issues with this spec is the absurd cost of starfall, the "other classes do it better" feel, and the lackluster artifact weapon design. For example, the talent that causes starfall to bounce off targets and hit another, it's basically multistrike.
Last edited by Frostyfire14; 2016-07-24 at 11:09 AM.
The Boomkings(WIP) :: YouTube Project
The Boomkings(WIP) :: YouTube Project
I almost like the way Starlord/Soul of the Forest/Nature's Balance work together. It just feels like there is something missing in the NB talent, like it should add the starfall damage and Stellar Drift should work in some other fashion.
I like how SotF/Stellar Drift/Shooting Stars work together with multidotting. There are some potentially fun playstyles for me. I really dislike Fury of Elune and I want Nature's Balance to be stronger so I have better choices depending on the situation.
MoonMoon NEEDS to be just arcane school.
Making MoonMoon spellstorm damage means that if you're kicked casting it in PvP you can do absolutely nothing for 6 seconds, it's horrendous. And it WILL be kicked because people know that spell is basically all our ASP generation.
Please explain what does MoonMoon mean?
i am rolling a boomkin, is there already some sort of pvp guide out there where i can like orientate myself?
So is it a bug when I cast thorns it takes me out of moonkin form? It's already bad enough we get pulled out of form to heal with resto affinity.....
What doesn't kill you, only makes you stranger
Last edited by Madus; 2016-07-25 at 07:53 AM.