I'll never forgive them for removing the Shimmering Flats.
Won't happen, because the core battle system of wow pre 3.0 (WOTLK pre patch) and the current 7.0 one is as different as it can get. So legion will probably be the best iteration for you (though I expect WoD 2.0 to be honest), but won't be for people who enjoyed and want pre 3.0 wow back.
Both cannot be pleased at the same time.
It's still wow today though. Most quest ask you to kill n mobs or to gather X materials on the ground.This was Vanilla questing in a nutshell:
Quest 1: Kill 6 of this level 19 mob and 6 of this other level 19 mob.
Quest 2: Kill 8 of this level 23 mob and 8 of this other level 23 mob.
Quest 3: Kill 12 of this level 29 mob and 4 of this other level 29 mob. There's ass tons of the mob that you need 4 of and the ones you need 12 of have like 2 spawn points and they respawn every 1-45 minutes.
Quest 4: Kill a level 32 elite that's surrounded by level 30s. This is a group quest.
Last edited by mmoc18e6a734ba; 2016-07-25 at 12:56 PM.
You entirely missed the point of what I said. And no, there's no questing like that in the game. There's no questlines that jump 10+ levels in 3-4 quests, and that shit was all over the damn place in Vanilla. I am not complaining about the quest objectives, I am complaining about the level differences in the same questline killing the pacing of both gameplay and story.
That's a neat little factoid, thank you for posting that.
Now as for the Nostalgiacs. Just curious, how do you invade threads so quickly? Is there some sort of Vanilla Signal that goes up as soon as a thread is posted with the word Vanilla in it? Similar to the Bat Symbol maybe?
My biggest issue with Cata Azeroth is it makes it such a pain to navigate around when leveling up. Two biggest examples are Darkshore and the Barrens. In Darkshore you're constantly jumping down into those rivers and finding a path back up. Going into the Southern Barrens is probably the most annoying. Unless there's some flight path over from a quest or something that I'm missing, getting over is truly a pain in the ass. You have to jump down and then find the path back up.
The least they could is just add bridges to these areas and make it less of a hassle to cross over. If they'd do this then I'd have no problem with the Deathwing-made canyons.
- "If you have a problem figuring out whether you're for me or Trump, then you ain't black" - Jo Bodin, BLM supporter
- "I got hairy legs that turn blonde in the sun. The kids used to come up and reach in the pool & rub my leg down so it was straight & watch the hair come back up again. So I learned about roaches, I learned about kids jumping on my lap, and I love kids jumping on my lap...” - Pedo Joe
I dont get it, why are people that obsessed by vanilla realms? Have you even played vanilla or you just blindly follow some twitch asshole who decided to worship vanilla wow? I guess you have not, because on the one hand, it was really nice in that time, it was adventure, going out into unknown lands, doing all the quests, finding items you never seen before - for a lot of people it was first mmo. But today? Everything is known, nothing new can surprise you, all the bosses would be really simply, cos the skill bar raised since vanilla time, more than half of the classes would not be viable... Common, you do not want to play game like vanilla WoW nowadays...
Better look forward to a new expansion, rather then looking forward playing an old one...
I can! I'm still friends with guild mates from 2004-2006! Got a whole external hard drive full of screen shots, Guild First kills on raid bosses in MC,BWL & AQ40! As well as some great world pvp clips on my Priest. From back when I was using Fraps to record everything!
A quick look at my post history shows that yeah, I play fairly casually. And I clearly remember Desolace being as unpopulated as its name suggests except for the occasional party riding out to Mara. I could spend hours there working on my Centaur rep and not see another soul anywhere in the zone. It was almost as big a waste of a zone as Azshara when Feralas was next door and more fun to boot.
Blasted Lands, on the other hand, had a great travel/quest ratio (something that was abysmal in Desolace) and engaging questlines that were chock-full of meaningful lore. It also had that cool effect of riding around, doing quests, and bang, you're looking out over the Dark Portal. Can't underestimate the effect--a similar one can be had seeing Scholomance in the middle of Caer Darrow or Stratholme still burning when you see it for the first time.
Be seeing you guys on Bloodsail Buccaneers NA!
I like both the old and new Azeroth, in the current game the place pretty much rots anyway since it's not really even used for levelling due to the speed of dungeon levelling, not to mention the speed of levelling in general, and there is nothing being done with the world in the game for it to have any relevance.
Old or new doesn't really matter, it's mostly unused and uninhabited.
Probably running on a Pentium 4
It's comments like these when I really doubt if these people have actually played Classic and BC WoW when it came to raiding or are they just parroting what others are saying.
It's true, not every boss was hard and some do fall under the "logistics" category for their artificial difficulty, but are you seriously gonna say bosses like Loatheb, Vael, Twin Emps, Ouro, C'rhun, Sapphiron, and Kel'thuzad weren't incredibly hard? Let's keep in mind, aside from C'thun those bosses weren't impossible kills. It's plain and simple, if you disregard classic for its difficulty and fail to realize the brutality of some of these bosses, you clearly never raised back then.