they should do something like every 200 kills in pvp awards a mark of honor, really sucks having a long bg where you get 150+ kills, but you lose/draw at the end and get no reward, whereas before you would at least get honor from the kills / objectives you did complete :|
I'm going to agree with the OP. I did like 15 Bg's yesterday on my resto druid. I was #1 healing every Bg, out healing everyone by a large margin. I was, for all intents and purposes, carrying the group. Yet, we still lost almost every BG because of fucking idiots fighting mid. I got 0 marks.
That's really not a fair system, even for wardrobe appearances. A system that rewards ONLY those who win, and not those who try and try again yet lose continually and get absolutely nothing, is a bad system.
Last edited by Master Guns; 2016-07-27 at 09:44 PM.
Check out the directors cut of my project SCHISM, a festival winning short film
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u might have a point, but the mark of honor system seem to finally bring back that feel of "having to work together to win" in most bg groups that i joined. before this change most people where just afk defending and not even trying.
Check out the directors cut of my project SCHISM, a festival winning short film
https://www.youtube.com/watch?v=DiHNTS-vyHE
Waaaaaay back in the day you used to get marks specific to each BG for a win or loss. You'd get 3 for a win and 1 for a loss. However, the gear prices were much different as well. Right now you can buy a piece of gear for 1 mark. Then it was like at least 15 I think.
That being said, I think the biggest issue at the moment isn't the fact that only wins get marks (I'm cool with that), but rather that all BGs only give one mark. I actually kind of LIKE AV at the moment, but why should I spend 45 min to play it when WSG will be over in 10. I could play 4 other RBGs in the same amount of time and almost guarantee at least one mark, if not two or three.
I think that OP is right. (Btw, i played only one bg since patch, won and got no mark of honor...)
Game designers should give something to motivate people to do BGs. If they keep this system, lots of players may abandon BGs.
This system is only good for bots.
So, basically instead of motivating people to actually play random BGs, they locked everything behind long grinds which only bots love doing.
Good job, B. Hole, good job indeed
@Quillgaroo: it will be much easier to grind this stuff on low-lvl BGs. Like, make yourself a bear and carry flags @19 or 29 lvl BGs. Try it, plays much better than with lvl100 boosted scrubs, baddies and bots. And dem achievements too...
Last edited by l33t; 2016-07-28 at 06:42 AM.
No more time wasted in WoW.. still reading this awesome forum, though
Eh, honor is back in Legion, but it'll be used to level your character in the new PvP system. That, and lockboxes, are the relevant things in Legion.
Marks of Honor are just meant as an extra cosmetic thing. A little bonus with no value for PvP performance that lets you get old gear for Transmog.
It's simply a pre-xpac situation that does suck for the consistently losing side (it happens and not even pro-players can turn a BG by themselves). After Legion's release, even losses will have a chance to award Marks. The better your team performed even when losing, the better your chances.
My advise: Join or form a pre-made. With gear mostly balanced out now, communication is pretty much auto-win now. Won close to a dozen games in a row with only a pre-made group of 5.
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New system actually punishes bot-farming even hard now. Bots cause losses and now losses result in nothing instead of something.
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I like that you can't lose your way to epics - or at least not epic items of your choosing, the gold boxes still award items. If nothing else it should encourage you to group up with a couple friends and work harder for the win.
The people who go into the bg and do nothing are actually why this new system is better. There is now ZERO incentive to go into a BG and do nothing, because the reward for losing is also zero (whereas before, you'd still slowly accumulate honor). It's true that one person can't win a bg - but one person can certainly LOSE a bg for you through inaction or stupidity. Hopefully the new system will weed those people out eventually because they're not getting any rewards at all for entering bgs.
(and, granted, there will still be those griefing 'tards whose sole purpose in life is to spoil it for everybody else by intentionally f'ing up a bg - but that's reportable.)
Loling so hard at this post. Omg we need prevention because we might go up against a premade group omg.
Just make your own premade group. It takes 2 or 3 minutes to form a group if you recruit on your server and use the premade group finder. Its not hard, no reason to be crying over premade groups.
On topic- As for the actual topic, nobody should get anything for losing. If you got a guaranteed mark from losing, or had a 35% chance to get one from losing, people would choose to lose because they wouldnt have to put in any effort to get a mark. I love the way this system works. It encourages more and more people to try if they actually want rewards, whereas with the old system people didnt care either way and it even encouraged people to not try in BGs at all because they could still get rewards.
New system is good, and theres plenty of ways to win if you dont want to rely on the RNGness of BGs aka 1 team getting 3 healers and the other team getting none, 1 team having shit geared people and the other team having full pvp geared players, etc. One example is to just make your own premade with 1 healer and 4 good dps.
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Basically, this ^.
Last edited by Taeldorian; 2016-07-29 at 09:29 PM.
Problem with most of these quotes is. You can be the best player in the world. If the opposing team is playing as a team and yours arent you cant win. Personal skill doesnt matter. What does is team work and communication. And most of the players in ovp (at least on my server playing horde) arent interested. Admittedly ppl are just fucking around till legion comes out i get that. But get gid comments are fucking stupid. Arena. Yes i agree but random bg. Its not about personal skill. Especially when you get the zerg upon you hehe
I disagree that win-or-nothing will make people try harder - I see the exact opposite ("Let's afk and let them win and move on to the next match") happening more often. And plus for casual contents like randoms it should no way be as punitive as the harder contents.
The only way to make people actually try harder is to give reward based on your individual performance.