Interesting read about fans and creators. Surely some food for thought :-)
http://www.latimes.com/entertainment...nap-story.html
Excerpt:
"Just ask Jennifer Hepler, author of “Women in Game Development: Breaking the Glass Level-Cap.” The game developer previously worked for Electronic Arts-owned BioWare, where she was a writer on such blockbuster games as “Dragon Age: Inquisition” and “Dragon Age II.”
Her home didn’t always have bulletproof glass windows. That development occurred after she contributed to “Dragon Age II.” As one of its core writers, Hepler was singled out for the inclusion of LGBT-friendly characters in the game. Some very vocal hard-core game fans were not happy.
Hepler was on maternity leave when the harassment started.
“All of a sudden, I started getting strange emails from people offering me support in this difficult time,” she recalled. “I was like, 'What are you talking about?' Somebody eventually told me that someone had posted something on [the online forum] Reddit that called me 'the cancer that was destroying BioWare.' When I first heard about it, I tried to laugh it off, but it got crazy very quickly.”
How crazy?
“I was pretty scared,” she said. “There were some pretty awful threats made. There were threats made against my children that were just horrifying.
“I got bulletproof glass in my house. I unlisted my phone number. I quit my Twitter account. I just tried to lay low. I'm lucky that worked. I don't know if it would work now. The mobs have become more empowered. It's a frightening situation out there.”
Another paragraph is concerned with creators, ownership and fanbase entitlement:
"Whedon clarified that he didn’t leave Twitter because people were mean to him -- although, for the record, people were awfully mean to him. Rather, he found himself at the forefront of a new era of fan entitlement that for some creators has raised tricky questions of ownership. Just who deserves a say in the development of pop media — those working to dream it up, or those paying to keep a project afloat?
“I would like always to have a dialogue with the audience, but at the same time you can't create by committee,” Whedon said.
“It is what it is,” said David Ayer, director of Warner Bros.’ upcoming villains-gone-crazy film “Suicide Squad.” “It’s the Roman arena. It’s thumbs up or thumbs down. The crowd votes. Hopefully, my movie doesn’t get executed in the sawdust there. But that’s why the genre has the connection and the power and the audience that it does – because there’s that ownership and there’s that participation.”
It's some thoughts about the pros and cons of the state of pop culture in the age of online media, I guess...