Originally Posted by
Kujako
Huh? If you can't get Thrash on the targets, Pulverize does nothing. It needs to consume two stacks to be effective. The only time you can really say that Pulverize pulls ahead is if the fights last less then 15 seconds so you only have time to get two stacks going.
You know you can pulverize other targets, and it'll still affect everything, right? Pulverize has a clear survival benefit over R&T, especially on freshly spawned adds, environmental damage effects, and anything else where you can't have thrash stacked. There could very well be cases where this benefit is worth the "massive" ~3-4% DPS loss of taking pulverize. (Unless, of course, you run the legendary that lets thrash stack to 5, then it's definitely R&T all the way)
This reminds me of all the hate WoD pulverize got for being a <1% DPS loss on single-target. More reasonable, sure, but I feel like any DPS loss from using pulverize at all is classified as "massive".
Originally Posted by
Bytch
Also, wouldn;t Lunar Beam be more damage and better damage mitigation via the heal?
R&T stacks both its +damage and -damage taken, so 3 stacks of thrash on a target is +6% damage done and -6% damage taken.
Lunar Beam is pretty much an AoE damage CD right now. Weakest ST damage, and while the heal vs. %DR depends on how much damage you're taking, I strongly doubt lunar beam will win on harder content.
Originally Posted by
Promdates
Are you guys using a macro to shift from bear to cat and then back to bear, or just a keybind on each bar that shifts you back to the other one?
What I'm using right now is:
Code:
#showtooltip
/cast [stance:1, talent:3/1] Moonkin Form; [stance:1, talent:3/2] Cat Form; !Bear Form
Shifts from bear form to Moonkin if balance affinity, from bear to cat if feral affinity, powershifts from bear to bear if resto affinity, and shifts from any other form to bear.