I have pulled whole dungeons with mage, warlock and hunter pets, recently rerolled my dk to unholy in hopes of achieving such heights with him as well.
I have pulled whole dungeons with mage, warlock and hunter pets, recently rerolled my dk to unholy in hopes of achieving such heights with him as well.
This would only be an issue if you were meant to skip content.
It has nothing to do with choices nor responsibility. You choose what your pet does and are responsible for that. But you have no control over your pet's navigational software and are not responsible for its malfunction.
It's just bad design to dismiss a pet whenever you have to cross some obstacle that your pet cannot cross. Not to mention the fact that it breaks 'MURSION!!! which is so important to Blizzard nowadays. Pet should either auto dismiss/respawn in such situations or not pull any aggro from mobs unless ordered to.
All right, gentleperchildren, let's review. The year is 2024 - that's two-zero-two-four, as in the 21st Century's perfect vision - and I am sorry to say the world has become a pussy-whipped, Brady Bunch version of itself, run by a bunch of still-masked clots ridden infertile senile sissies who want the Last Ukrainian to die so they can get on with the War on China, with some middle-eastern genocide on the side
I love it when hunters make a huge deal about absolutely nothing. Either dismiss the pet and re-summon, roll MM with Lone Wolf Talent ( we all know you're going to anyway cause it's the best for the foreseeable future ) or gtfo. It's a simple fix either way. why is this an issue now?
Other classes pets still pull shit, but can be dismissed instantly. Cast time for warlocks is on the summon. Hunters just have it the other way around.
Just play marbles, if you can't handle the hunter mechanics.
These mechanics exist since vanilla, and are part of what hunter is. It's actually made better, or say got dumbed down and debugged.
Most of the time the pet vanishes now, since it will likely get out of range on it's detour if it takes one.
At a short jump it remains with you and jumps too.
But, as an experienced hunter you dismiss it to be safe. Idk, I don't even think about this anymore. That's an automatic action I execute.
AND.
Honestly, for WoD prior Pre-patch
If you do a dungeon with your pet out, but without the need to provide a buff, you failed.
And since the pre-patch is out now anyway, there's no longer a buff provision.
Go Lone Wolf, and screw the pet entirely while in a dungeon.
Another aspect..
Considering how great it was to have a dps pet, but if shit went south to summon the tank pet to save the day.
With the talent change to all pets have the same talent tree, that no longer works, and makes the pet in the dungeon even more redundant.
So, from that aspect too.. back to Lone Wolf.
I love my pets. They're awesome when you solo.
I still have my faithful buddy I tamed back in Vanilla.
And I am weirdly attached to him, that I feel like a betrayer when I dismiss him.
But then, sometimes some things just make more sense than being sentimental.
"The pen is mightier than the sword.. and considerably easier to write with."
It is part of a pet class.
If you refuse to do that, then it isn't our fault.
Pet management, as simple as that.
Be it turning off its taunt when in a group, to dismissing it when appropriate.
And this comes from someone who mains a warlock.
because you play in a group and you have to be considerate to other. It's not ok to ruin other players's experience just because you like having a pet. Either learn your pet pathing and recognize the time you need to dismiss it (or put in passive), or don't use it at all.
> Play the easiest class in the whole game
> Complain
I've noticed recently, like in Gnomer where it's really the culprit, sometimes the pet will teleport to you when you jump. It doesn't always happen, which can be annoying. I know the pains of jumping with a pet, but you either learn to dismiss or keep being called a huntard or locktard.
"May the way of the Hero lead to the Triforce"
"May the Goddess smile upon you."
"Hero", is what they've all been saying. This world, it isn't worth the saving."
You're lucky because now Dismiss Pet doesn't have line of sight issues like it used to so even if you forget to dismiss you can hit the oh crap button and hopefully FD the horde of mobs coming your way.
But yes, part of playing a pet class is managing your pet and that includes knowing what your pet will do when you decide to jump down somewhere, be it to skip content or whatever.
Learn to dismiss your pet, it's not like it takes forever to resummon it.
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No, Lone Wolf was invented for people that didn't wanna play a pet class yet stubbornly did. They overtuned it, making it mandatory, and translated that into "EVERYONE LOVES IT!".
Just Blizzard stuff.
However it's a STUPID design choice. Your pet follows you faithfully except if you hop down a cliff... THEN it refuses to do what you do and runs around.
Now, given that they can't or won't fix it, OP should obviously just solve the issue for themselves and dismiss the pet... The really annoying thing is if you're not focused and forget. Then, you get the entire fracking instance...