Im seeing 200% live. 200% beta.
We're just paying the hybrid tax. Let me say what is going to happen next, they're gonna drastically reduce the Epidemic damage, they're gonna nerf the Abomination aoe, Corpse Shield and maybe DA too, and than we're going live as a mediocre low mid pack melee as always.
Since Epidemic is a no-brainer to-go talent in the second row it is obvious they will mess with it, same situation CS had.
So what do we go with now? Bummer, because the 30 yards range was really neat.
Last edited by mmoc20b0a89b82; 2016-08-01 at 08:28 AM.
It´s only a nobrainer when Aoe/Cleave is involved. Both other talents are better on single target.
However, in my opinion one of the options should be cleave oriented. Something like blighted rune weapon applies FW to the 2nd nearest target aswell. That wouldn´t be OP, since the talent is currently pretty shitty.
From what I have seen on beta raids (not LFR but organised raiding in groups).
DKs are doing well.
Other melee are doing well, even doing better is some logs than DKs.
So in short, if you are not in the top world guilds and like the lore and fantasy of the class: dont worry, you can play DK, you are not going to loose your spot. You will do good dps.
If you are in the top world guilds or considering that class performance and versatility is very important then you have to think carefully.
DKs are quite good, but compared to other melee with more mobility DKs do not bring anything extra. The DK will not be top dps in all situations/fights. Other melee classes with "simpler" and more forgiving rotations will almost certainly be top.
In fact I am fairly certain that when we will consider the top 2000 guilds and their players, we are very likely going to notice a better output from guilds stacking Demon Hunter rather than DKs for instance. Thats because DHs rotations are simpler in comparaison (no insult intended to those that wants to roll one) and more forgiving.
And permafrost reduces your damage taken by a whole lot more, always active instead 3-seconds-every-minute. Which is better for PvE survival... and it is also better for PvP unless you're getting kited around (but I don't think white walker will save you from that either).
At the end of the day, DK survival is not actually that strong unless you take permafrost/corpseshield, they're basically mandatory.
Originally Posted by Boubouille
There is a lot of misinformation in this thread about how RPPM works. An RPPM ability gains additonal percent chance to proc based on how long it has been since it last procced. A 6 RPPM script will gain 10% chance every second, so that it always procs by the tenth second no matter how bad your luck is. But the reality is, it probably procs by the fifth or sixth second and then resets. There is no other difference from a normal %-based ability. As there is no internal cooldown on Sudden Doom, it has a chance to proc on every autoattack, and it can (and frequently does) proc back-to-back-to-back. So yes, Unholy Frenzy does increase your opportunities to proc Sudden Doom.
OMG 13:37 - Then Jesus said to His disciples, "Cleave unto me, and I shall grant to thee the blessing of eternal salvation."
And His disciples said unto Him, "Can we get Kings instead?"
So if using castigator now, are we to enchant and gem for crit? Also is hellrender/cats edge better then the maul?
Percocetz Aeirie Peak Alliance- because im a F'n WEREWOLF!
Filthy Casual
Where's this source for the Death's Advance removal?