Post is finally out.
Originally Posted by
Blizzard Entertainment
Death Knight
- Clawing Shadows damage reduced by 25%. PvP damage unchanged.
- Scourge Strike now deals both physical and shadow damage to multiple targets when the Unholy Death Knight is standing in their own Death and Decay.
Now that DA remains untouched apparently and SS got fixed I can live with these changes. Did a test raid with Castigator yesterday and it's fine. A bit more wound management, a bit less dmg and convenience when moving but overall dmg was okay.
I consistently did more than the other DK who still ran with CS and was in the top 5 of my raid most of the time.
P.s. And since so many people here seem to dislike mages :P
Originally Posted by
Blizzard Entertainment
Mage
- (Work in progress) Flame Patch damage has been significantly reduced. A previous hotfix to solve a bug with Flame Patch not dealing damage while the Mage was casting effectively increased its performance, and today’s change returns it to approximately the intended performance level.