Why would Blizz do something about this? They created the situation with the dumbing down of the game to the point that it is nothing more than a gear chase anymore. They are a business that is all about profits...they will only care when activities affect the profits (e.g. too many bots scare away subscribers, so they'll clobber them). Gold selling was illegal until they figured out a way to do themselves by, at the end of the day, creating a $20/mo subscription model as part of the process.
Yes, thats one reason I want Legacy Servers, because this X-Realm shit is fucking terrible. It doesn't matter anymore on what Server you play, you don't even know the good Guilds on your Server anymore and Guilds do mean shit, when you can just invite Randoms to fill up your Raid.
Because for me they are promoting P2W in the game, something i am totally against, i do not care if the P2W is provided by the game company or by other players, i still do not like it at all, yeah i know it has been there since vanilla, but that does not make it right to me.
According to what you're saying, the people to be blamed here are the people who sell gold for real life money, this includes blizzard. I still do not agree with you and do not think that boosting with in game gold is a problem, but understand what you're trying to say to a certain extent.
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I hope you know that you can't trade gold to different realms so you can't buy boosts from another server unless you have gold on the seller's realm too. You can still raid with people on other realms though.
He is and so are you. Even if it was just for the system change of allowing you to enter unlimited hc ids the scale simply isn't comparable. All your gdkp clownraids amounted not even to a fraction of customers you have now on a weekly. Nobody claims carries didn't exist at all but the market back in those times was a joke in comparison to what you have now and it started in mop.
Don't see much of a difference except the developer having more direct profit but well everyone is free to have their opinion I suppose.
Last edited by cFortyfive; 2016-08-05 at 11:54 AM.
Pretty sure it's other way around. This is a thing that saves game from dying horrible death.
peoples never do those run for gear but only for mounts or achie, and in early wotlk had blown out of proportion when they announced the naxx meta proto drake removal, followed by mimiron head lowered drop chance and finally LK invincible and so on till today.
All those removal were justified by Blizzard with the concept of rewarding peoples who put effort into raiding at top level, this whole "selling carry" completely negated this concept so the easiest solution is to stop removing those thing completely negating the core point of the business.
I'm skeptical that blizzard will do anything because from one side this is an unexpected gold dumping method and on the other side blizzard will never do something to hurt it's favorite mythic raiders and streamers.
Really shocked to see so many people that are accepting of the whole "carry" system that the OP is complaining about. I've played since early BC and have never seen as many carry-sellers as I have in today's WoW and I agree with the OP in that its quite disgusting. Call it what you want.
On the flip side, who are these people that actually buy this garbage? Why play a game that you don't have the skill level to "beat" the game but then turnaround and pay in-game gold to buy the rewards it offers? Smh.
Also the term "carry" severely turns me off from even considering buying something like that. I pull my own weight.
Again feel free to have your opinion. If p2w ever only becomes a term for you when things are officially offered in a store that's your prerogative. To me it is perfectly covered with paying for something you couldn't get otherwise and who exactly receives what margin of the profit in that transaction doesn't really concern me and with a 36 token per bnet account and no limit on the amount of bnet accounts I think blizzard also gets at least a piece.
Can't say I am when even cheats and bots have become acceptable.
One of my guildmates back in the day, and I'm talking way back had such a busy schedule that he unfortunately couldn't make any of our raid nights. Luckily for him however that another guild we trusted would every so often do an extra night of raiding and folks could buy a spot with gold.
Paying a guild for their time which is the most valuable thing we have isn't such a bad thing.
My guildmate was a Surgeon.. SAVING LIVES took up most of his time.. don't see a problem with that either, nothing to do with skill, he main healed
This was in Everquest. So...this type of in game service has been around.
This being so worried about what everyone else is doing really needs to stop. Doubt it ever will.
I mean, in classic we had a guy pay our alternating grand marshals 2.5k gold each to let him r1, and that was a pretty significant sum by anyone's standard at the time. My guild sold carries to specific bosses. We even took groups of 5-10 or more to our 40s because it'd become so mechanical we could clear MC, BWL, and most of AQ with half of a raid.
has i say before peoples who do it are after the "guarantee" rewards that will be surely removed in the future, say the title and the mounts especially the last is now 100% drop chance and are going to become 1%. They absolutely don't care about the prestige, if blizzard put a vendor that sell Archimonde mount for 150k in game you will see peoples buying carry drop by probably 99.9999%.
The problem I have is the fact that the best rewards can be bought rather than earned, imo challenge mode should have been a solo thing. Then again account sharing would just run rampant..
For whatever reason people think pixels are the reward, not the effort part.
/shrug
Disarm now correctly removes the targets’ arms.
Lol, lots of salty people in this thread who either sell boosts or have bought them, apparently.
I agree that it has taken over. When I look in the Group Finder, I see a LOT of ads for boosts. Like, 1/3.
The most horrifying thing I've seen recently was an ad that said "Selling TLPD for 500k. We got him cornered with 4 people, be quick". That's an example for shit that really goes too far. TLPD is all about the experience of camping it yourself, maybe fighting someone else for it on a PVP server. It's not about a group of dudes keeping everyone else from getting it, so that they can sell the kill for 500k. Call me old-fashioned, but that's not the kind of game I wanna play.