holy shit parry DRs like fuck
to put this into context, jellosdk has 22.18% parry which DRs down to 15.16%
bobby has 16.91% parry which DRs to 12.36%
see how the 6% parry difference drops down to 3%?
def not gonna stack crit man
nvm i thought the character panel parry was before DR
my life is a lie
Maybe this is better placed in this thread:
Is there a priority list for Minor Traits regarding what relics to use? I understand item-level trumps all, but it might allow one to target specific boss drops in Mythic+ dungeons.
Something like:
(Survival) Vampiric Fangs > Iron Heart > Meat Shield > Grim Perseverance > [other]
I don't think many of them have that large of an impact to care about too much, aside from vampiric fangs.
Also keep in mind that relics are shared across classes so situations where you can cherry pick your trait are going to pretty rare (and rarer still if you only look at progression and exclude farming time). Personally, even if a trait was an upgrade for me, I would pass it to anyone else who would get an ilvl increase out of it because that is going to affect raid power more than anything else.
So what about our artifact ? what will we rush? what will we level first
Alright, thanks.
Last edited by mmocb1a1e5b610; 2016-08-06 at 07:10 PM.
To imagine that blood feast really is that bad.
After Umbilicus(Whatever its called) you won't really need anything for mythic dungeons and shit for quite a while. Raiders probably (Mythic) need more for the stamina/damage. Its interesting how most/all weapons stop beeing uber after 2 Golden... Next valauble point is 35.
Just to clarify here, when you refer to 13 do you mean the first 13 points spent in your artifact? So for example as Blood you could get something like this:
http://www.wowhead.com/artifact-calc...EaARHQESEBUzAQ
Then you could swap to say Unholy and get something like this:
http://www.wowhead.com/artifact-calc...EJAxCgNF8DU1AQ
And doing so means you are not delaying progress on one or the other by much at all?
that text is really confusing for me, but i guess its just to follow 1-6 all time
As Cujoe just said yeah, the first 13 points cost roughly the same as point #14 in one weapon. However this is not true for the rest of the weapon as the increase becomes very linear.
With your Blood sample, ditch Blood Feast, take the armor instead. Blood Feast is among, if not the last trait you take.
http://www.wowhead.com/artifact-calc...EZARHQESEBUzAQ
Unholy is wrong as well, what you want is the following;
http://www.wowhead.com/artifact-calc...EJAxCgNF8DU1AQ
Your nxt point should be the exploding ghouls, Portal to Underworld. Your other options to Armies of the Damned is taking the upper path, I'm not sure whats better, depends on tuning and talent picks. VP does a formidable amount of damage, and you must get Runic Tatoos so you can store 3 death coils.
From reading other tank forums, DK is consistently ranked as an upper tier endgame tank for progression and mythic/mythic+.
How accurate is this assessment?
We have constant damage reducement (20% via Bone Shield), a defensive CD with low cooldown (Vampiric Embrace), above average health pool, CD for magic damage (AMS), self healing and above average dps.
We're in a solid spot raidwise, our only worry once again is lack of mobility.
Originally Posted by a wiser manOriginally Posted by Coramac
We don't blow up on pull since our mitigation is active from the last pull. We're the only tank with ranged interrupt, we can grip casters, we can massgrip. We're once again one of the best dungeon tanks as well imho.
You also have to remember, m+ is not a race against time like challenge modes were, so not having the best mobility isn't exactly a huge penalty there.
Originally Posted by a wiser manOriginally Posted by Coramac
Thanks for the info. I made a dk on beta and got my artifact weapon, but didn't go any further to avoid spoilers.
From the little I played, I loved being basically unkillable. Grabbing elites with many other mobs and never fearing death was awesome.
Hoping that feeling lasts at least to a certain degree going into end game.
And I really want blood to work well in pvp as well. Never got a chance to try it out.