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  1. #1

    Vengeance really squishy on live?

    Currently my dh is around 690 Ilvl. I tried to do some mythic dungeons just to see how it played and I get absolutely destroyed. I main tanking so I'd say I'm playing it correct when it comes to active mitigation but my healers have to spam to keep me alive and it doesn't matter whether my AM is up or not my health just vanishes. Is it just me or are they really squishy on live right now?

  2. #2
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    i tanked bmsm docks really easy then came grim rail and it painful but doable

  3. #3
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    you're missing majority of your talents. Calm your tits.

  4. #4
    Bloodsail Admiral DrIvoRobotnik's Avatar
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    Quote Originally Posted by Avell View Post
    you're missing majority of your talents. Calm your tits.
    That really inst valid. It's like saying to a level 90 tank they dont have any heroic Hellfire gear when they are trying tanking Slagmaul.

  5. #5
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    Quote Originally Posted by DrIvoRobotnik View Post
    That really inst valid. It's like saying to a level 90 tank they dont have any heroic Hellfire gear when they are trying tanking Slagmaul.
    Its semi valid at least.

    THe balance at level 100 now really isnt that important. Even though it might suck to be a squishy tank

  6. #6
    Bloodsail Admiral DrIvoRobotnik's Avatar
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    But yea, I have noticed Ven seems pretty weak atm. I get destroyed by these invasion mobs.

  7. #7
    The Unstoppable Force Super Kami Dende's Avatar
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    Quote Originally Posted by DrIvoRobotnik View Post
    That really inst valid. It's like saying to a level 90 tank they dont have any heroic Hellfire gear when they are trying tanking Slagmaul.
    It's completely valid, since most of the Talents you get post 100/from artifact directly affect your survivability, but they didn't want to waste time balancing now when it would only be for 3 weeks.

  8. #8
    The lack of talents and skills really hurts in my opinion, there is no rotation whatsoever right now.
    I'm looking forward very much to the release of Legion.
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  9. #9
    Immortal Ealyssa's Avatar
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    Go at 690 without talent with any tanking class and you'll get destroyed.

    Blizzard thaught it was smart to not give talents to DH at 100, wait till 110.

    That said. Playing DH on beta (and also my old protpally, both at 110 doing mythic+). If people expect a super easy tanking spec like the havoc spec, they gonna be sad. Vengeance ask for some finesse in management.
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  10. #10
    Quote Originally Posted by DrIvoRobotnik View Post
    That really inst valid. It's like saying to a level 90 tank they dont have any heroic Hellfire gear when they are trying tanking Slagmaul.
    Blizz have explicitly said that DHs will be underpowered at lvl 100 because they're not giving you all the talents. They're balanced around lvl 110 and having a good levelup experience. Not doing lvl 100 content.
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  11. #11
    i mean, as little fun as it is for it not being a fully functioning spec atm, I do get the logic. there's no reason to make it viable for the 2-3 weeks people have early access to them, when they will never need to be relevant for that content after that point at lvl 100. after legion is released, people are going to go straight from starting experience right into the broken isles...

  12. #12
    I've tanked LFR Archimonde a couple of times and felt pretty sturdy at that level. Self-healing at least seems absolutely fine at 100, since I was putting out around 15K HPS on myself with Feast of Souls. Not that LFR is hard (although it is right now with 17 DHs in every one standing in the fire...), but I've been tanking it on my Death Knight recently too just for the gold satchels and don't feel hugely weaker as a DH. Or indeed hugely different, given Blood is severely lacking in cooldowns these days too.

  13. #13
    If you have the Purified Shard of the Third Moon it helps greatly. My DH is at 702, had some troubles early, got some gear via invasions and Kazzak, seems way better. The on use bubble is rather good during Invasions.

    Check out Slootbag (https://www.twitch.tv/slootbag) if you're a little worried how they'll go at 110, he has all the tanks in mythic keystone 10 dungeons incl the DH on Beta. You also get all the pros and cons from his pov and has some very good custom weak auras. Also Sunnier has good tips and Aura's.

    As others have said, you are missing some cd's or abilities that help with self healing via talents and artifact talents. Keep doing invasions for gear = probably feeling a bit more comfortable in the class.
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  14. #14
    Quote Originally Posted by Nupomaniac View Post
    Its semi valid at least.

    THe balance at level 100 now really isnt that important. Even though it might suck to be a squishy tank
    And from every report of beta player DH is the weakest of all tanks at 110.

  15. #15
    What really matters as a DH tank is having enough haste to keep Demon Spikes up 90%+ of the time, with that your physical damage reduction is very high, in fact by default your armour reduction is on par if not slightly higher than a warrior, you just don't have the damage smoothing they do through shield block etc.

  16. #16
    Dreadlord Twistedelmo's Avatar
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    Blizzard's solution to our Talent lock sucks, as much as I understand why they don't want to use resources into changing the codes 3 weeks before Expansion. With out our talents to help Generate Pain/Souls the less often we can heal / mitigate damage. I would of rather lvl100 warglaives that increased Pain generation from shear and immolation aura and/or that have a 30% chance to tear a lesser soul fragments from targets damaged by your attacks.

    But we get the Warblades in 20 days so I guess things can only get better?
    Last edited by Twistedelmo; 2016-08-10 at 06:11 PM.

  17. #17
    Quote Originally Posted by Varlak View Post
    And from every report of beta player DH is the weakest of all tanks at 110.
    Actually monks are the weakest @ 110, DH is kinda in the middle. Strongest by a metric mile is the druid bear.

  18. #18
    I was solo healing heroics yesterday with a few other DH's in the group and no heals. Did the entire first half of grim rail without heals. Jumped into a mythic and definitely took harder hits, but no more than I usually did on my actual tanks...just feel a little lacking without all talents/artifact ability.
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  19. #19
    Quote Originally Posted by Nupomaniac View Post
    Its semi valid at least.
    It's definitely valid but nobody has to be happy if Vengeance tanks are in a crappy spot right now.

    That said, they do seem interesting mechanically. I dig the sigils and look forward to seeing them at max level.
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  20. #20
    Quote Originally Posted by Twistedelmo View Post
    Blizzard's solution to our Talent lock sucks, as much as I understand why they don't want to use resources into changing the codes 3 weeks before Expansion. With out our talents to help Generate Pain/Souls the less often we can heal / mitigate damage. I would of rather lvl100 warglaives that increased Pain generation from shear and immolation aura and/or that have a 30% chance to tear a lesser soul fragments from targets damaged by your attacks.

    But we get the Warblades in 20 days so I guess things can only get better?
    Pain generation doesn't change much between 100 and 110. The only exception being if you take the Fel Blade talent, don't take that and its exactly the same. The DH Artifact has no traits to increase pain generation.

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