Originally Posted by
Berethos08
Certainly that's how they'd have to do it due to consoles...
But I was more responding to your comment earlier about we "Shouldn't need a third party app running for that purpose" and pointing out that though they are allowed to run in Blizzard's game and use the API and mod language, addons are still basically third party - as in not created by Blizzard - apps (that, due to Blizzard's accommodating nature on it, essentially run natively within the client if installed).
As far as I know, outside of basic total damage done/healing done at the end of BGs or other such things, I know of no MMO that provides a DPS parser that is built into the game itself, so criticizing SE because you need a third party app to run damage parsing feels disingenuous.
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As concise as I can make this - my original response to Kazela was about needing to turn to a third party (in other words, not the game developer) to get a damage parser and his comment on how we shouldn't have to do that. My response was basically pointing out that you have to get a damage parser from a third party in pretty much every MMO.
That's why I started my original response with "To be fair" because I was pointing out that it wasn't a unique situation, and is instead rather ubiquitous.
Anything beyond that honestly has been ya'll confusing the really simple point I made in the first post somehow, or repeating the same point back to me as if it was a counter to what I said.