Yeah, you can see them
https://simc.skasch.com/
And I see T19M Outlaw being ahead of Assassination
Even then those are default characters for simming
They have full artifact, something you won't have, as well as exact identical gear with no stat priorization whatsoever, as well as no relics on the artifact weapon. (huge)
For example, with the relics, Assassination will get 10% more rupture damage on their 43% total damage done by Rupture
Outlaw will get 24% more Run Through damage on their 40% total damage done by Run Through
Another clear advantage for Outlaw that you can't see if you just look at those basic sims
Not to mention that simming with AMR it's showing that DFA+Ghost Strike, SnD+Ghost Strike, SnD+Swordmaster, DFA+Swordmaster all sim higher than MFD+Swordmaster which is the basic setup for the simc results
I humbly ask everyone to stay on topic in this thread, comparing specs/sims, etc and not change it to something else.
Thanks for the sims and as the poster above me wrote, logs and real life situations come up differently sometimes.
Keep the good work up guys, thanks
You can write an APL in simc to do the testing for GS if you'd like. I can show you if you need a bit of help, but there's ton of others people willing to as well. GS is a slight upgrade sims wise but in application it feels like it's falling short. SnD will sim much better if people are neglecting RtB monitoring.. but you can do a fish APL that checks how it works out against say GS and the like.
Edit: it's important to note.. when I said outlaw was behind it was because Run Through buffs didn't actually hit live yet, we were still working on the 1.2 AP coefficient not the 1.5.
@Nupomaniac - I like to compare logs and sims because sometimes the game has bugs that the simulators aren't modeling. Or things happen like the Run Through and BtE buffs that didn't actually go live in game for a few days.
On the other hand, sometimes the simulators have bugs that the game doesn't have. So it's always good to use logs *and* sims to draw conclusions.
Also like Spriestlawl pointed out - if people on live aren't keeping up with RtB rerolling, that skews data as well.
For those of you playing with sims, here's a crash-course video and also a 5-minute video on editing rotations/apls.
Ask Mr. Robot Human Minion
@Spriestlawl it takes 5 minutes, really! This video explains it all (it's super super easy to pick up). The sims model some things differently, which makes exporting/importing difficult (though not impossible). We might be able to get to that some day
We have a few rogue theorycrafters who play with the APLs right now, you can also ask questions in our discord. https://discord.gg/0ogCIsRqIGTdJfHZ
Ask Mr. Robot Human Minion