People ranting about a specc designed for another expansion and with incomplete builds, how lovely.
I fucking love the new blood. How can you complain in the same sentence that active healing is gone and that death strike requires a ton of RP? Proper use of DS is extremely important and getting those 200k heals is sexy as fuck. Plus our damage is insane and our AoE is hilariously strong.
It's okay.
I more or less miss the old model where blood DKs were mostly self sufficient.
Other than that I don't see 6 death runes being much different than what we had in WoD. You rarely paid attention to runes in WoD anyway. Personally aside from the healing being tied to damage in WoD, the only thing I liked about WoD blood DK was BoS, which ended up being frustrating when they nerfed it in HFC.
Basically it's just different. Not having CDs aside from VB (which to be fair is super strong) feels really strange.
But hey. We do a lot of damage both ST and AoE compared to other tanks. Hilariously enough, even though we only have one true defensive CD, I'd say that means we are pretty strong if we can live with just having one.
I feel that the one thing they did do right is actually make haste a stat we actually care about now. If mastery had a value worth obtaining, it would be the most balanced of expansions as far as stats feeling good go. Pretty silly that I can't think of a time where haste was particularly useful, due to how fast our runes came back.
Last edited by Tojara; 2016-08-15 at 08:52 AM.
Most of the stuff the OP is moaning about in this thread were across the board tanking changes moreso than Blood specific. All tanks had their survivability, cooldowns and self-sufficiency reduced. As a tank player, it seems frustrating on a personal level, but it's overall better for the state of the game. Tank power had got out of control to the point where tank healers were barely even needed. We need to take some steps back to the days when the roles supported each other. A good tank should make a healer's job easier, not remove the need for one.
Which is a stupid argument that makes no sense outside of a context where literally nobody but the tank ever takes damage.
It's exactly the kind of argument I suppose I've come to expect from blizzard when they justify their bizarre design decisions, though.
Anyway. I'm with the OP, brilliantly articulate as he was. I was going to stick with my DK until I played vengeance DH and realized that it was basically just the neutered new blood DK except way more fun. Though I do miss my death grip...
"Quack, quack, Mr. Bond."
it will stop blood dks to solo same tier content
aside of losing unholy presence, the main problem is the rework of tanking/healing, not blood specifically. simply put, tanks are no longer supposed to survive on their own, we are there just to play training dummies.
So you logged in, saw that things are different, didn't spend any time at all thinking about it or playing with it seriously, but threw a childish tantrum instead and took to MMO-C to whine about it.
Class.
Lots of crying from the self-appointed great DK over here. Though I guess it is you guys that generally hate change and can't adapt and cry about it.
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Let's not pretend like aggro is even a thing anymore since the +500% threat AND comparable damage happened.
Current specs/rotations are built around getting the Artifact weapon once Legion hits. Not only that but you haven't even hit lvl 100 and you're already crying.
Just quit playing.
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I'm just pointing out that him complaining about pulling aggro as a tank is stupid.
It's like complaining that your damage dealer keeps dealing dmg.
Originally Posted by Aydinx2
I'm not sure who peed in your rice krispies this morning, but your point has been acknowledged and discarded.
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Based on his other posts in this thread, I don't think he's very familiar with tanking in general, let alone the spec.
As an exclusively DK tank during wrath, I can't actually believe you have fond memories of the class from Cata onward.
How so? In what scenario would you ever want to not have aggro as a tank?
Only one I can think of is if you want another tank to tank something, which won't be the case since he's not lvl 100 yet (so he's not in any situation where there's more than 1 tank). And even if he wants to lose aggro he wont do it by switching to unholy presence, he will still have the overaggro.
If you want to be able to actually drop aggro, roll a priest or mage.
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Except not all classes suck. Every class right now is pretty strong, especially DK's. The only class that's a bit behind are the Demon Hunters.
Also, if you're expecting to do any serious progression in the pre-patch you're a moron.
Originally Posted by Aydinx2