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Yes, i have managed to find a planet that looked 90% like what the video showed, no butterflies though!
Just started up the game for the first time. For the love of Lord Illidan, give us a way to kill mouse smoothing.
Played for an hour and a half. It ran okay until I got into space. Then it started lagging like hell. I landed on a space station and it got even worse. I tried returning to the planet but it kept lagging like I was playing on a Windows 98 machine. I'm waiting until that patch comes out.
Yes. My starting planet was almost looking like that and I also had alot of flying creatures. I also saw a few lush and very foresty planets with alot of life. It's a matter of luck and VERY IMPORTANT matter of the star you visit!
The problem with this game and people is that everyone expects to have a planet like in the trailer, but the game randomly (not completely randomly) generates planets... it's like expecting Legendary drop on the first killed mob. The game has alot of hidden clues, but I think these clues are waaayy too hidden. There are star types which heavily determine the type of planets you have! Many people won't discover that and judge that the game sucks
If you want a lush, dense forest planets with alot of life please read this:
tl:dr; - If you want lush, tropical planets, focus on warping to Red, Green and Blue stars, ignore the path to the center of the galaxy, it will update itself all the time. Mentioned stars have the highest chances for such planets.Yellow Stars/Class G or F
These are the default star systems you can travel to from the start of the game. Mostly basic resources can be be found on the planets present within them, and a lot of the planets are barren.
Red Stars/Class K or M
You need a warp reactor sigma upgrade to travel to these stars. Planets will have slightly rarer resources on them, and more planets will be habited with fauna and flora.
Green Stars/Class E
You need warp reactor tau upgrade to have the ability to travel to these systems. They contain even rarer resources and even more planets will be tropical/lush.
Blue Stars/Class B or O
You need a warp reactor theta upgrade to travel to these systems. Planets will have a chance of having even the rarest resources on them, and a higher chance of being lush with plentiful plant and animal life.
In my experience, by default the waypoints to the center, Atlas interference, and black holes only traverse the yellow stars, so by following the path you will only be seeing the lower tier systems. I think it's a way to reward players for venturing off the beaten track, but I'm not certain.
Keep in mind, this is only information from my experience. But to me, it seems that the higher tier systems have a higher chance of having more lush planets with rarer resources.
Source: https://www.reddit.com/r/NoMansSkyTh...ae&sh=498983b4
Last edited by Slaughty8; 2016-08-15 at 01:07 PM.
I put my money where my mouth is and bought the game. I wanted to wait for a price drop but I'm impatient and didn't want to wait too long to play the game.
So far it's confusing as fuck. It tells me I need to craft things but it doesn't tell me how. Right now I need to craft antimatter so I can leave the system I'm in and one of the ingredients is electron vapor but it doesn't tell me how to make it. I have no 'recipe' that tells me what I need.
Also inventory management is a pain in the arse. I have 13 slots on my suit and 15 on my ship and these are not enough by far.
Last edited by Slaughty8; 2016-08-15 at 01:08 PM.
Appears to be running on a modded Unity engine
THIS JUST INThis really pisses me off.
Yea we've seen trailers that embellish the final product a bit (Witcher 3 even), but this? This doesn't even exist in the game as far as I've seen. It's a lush planet with dynamic wildlife and feels alive. All I've found so far are planets that feel as dead as the soul of the guys who marketed this.
e3 tech/game demos might and mostly do not end up in the final game. Despite happening since 2002 people are somehow STILL suprised.
Last edited by DarkAmbient; 2016-08-15 at 01:23 PM.
The "quest" system will tell you to return to an Alien you talked earlier, he will reward you with an Antimatter that will allow you to jump to next system. Once you get there, the quest will tell you to break in a factory where you can grab the recipe to build more.
Yeah inventory is the low side for me as well, I guess is intended to avoid hoarding. Just keep mostly Iron, Carbon, Zinc, Thamius9 (or whatever is the name), Plutonium at least, and one of the blue elements I hadnt in my head now but is fairly used in recipes. All the rest I am mostly selling and when I need, I either go back to farm or buy in the market.
Thanks for the answers guys. Another question: in the screen where you can look at Waypoints Discovered there is a section underneath called Records with several empty check boxes. Every single one of those is empty and has a row of ?????????? next to them. What's that about?
Those are for the animals/creatures on the planet. When you discover one it will put a green check mark next to the the box. When you discover them all you can get bunch of money when you upload the finished discovery. You have to click the box with the money amount just below the check marks to upload the complete collection.
"Man is his own star. His acts are his angels, good or ill, While his fatal shadows walk silently beside him."-Rhyme of the Primeval Paradine AFC 54
You know a community is bad when moderators lock a thread because "...this isnt the place to talk about it either seeing as it will get trolled..."
How do you 'discover' them? I've seen loads of animals but I don't get any sort of notification when I go near them.