Yes
No
I don't care, but I see the point.
It's not a huge deal to me, but being completely honest, I would prefer ships or zeppelins for traveling to Pandaria and the Broken Isles.
I see your point, I just don't care either way. I think Pandaria and Broken Shore could use traditional transport for the immersion factor, but It's not even something I think about during normal play.
Probably running on a Pentium 4
This conversation usually comes up when we talk about flying... or the lack of flying.
The utility and ease of travel that flying provides is seen as necessity only because an alternative doesn't exist.
Blizzard has yet to provide their own alternative (besides portals) and have expressed themselves that they don't really care for it either, but don't have a better idea in place. So we have portals and flying.
If you have a better idea I encourage you to share it. Blizzard encourages you to share it. Or charge them for it... fuck them don't work for free.
Zones such as Ulduar are largely unknown to many people who started playing recently. They would have no idea where to go, and perhaps won't even have any flightpaths to use. Just imagine trying to explain them they need to go to OLD Dalaran so they can fly from there to Storm Peaks.
Of course people will not want less portal. Ask them if they want free xp, they will say yes. Easier gold, yes. More power, yes. No limit, yes. It's Blizzard's call to design a real game, not non professional players who have, overall, no clue but what they enjoy themselves.
Read my example, it forces the use of portals.Uh what type of fool talks like this. Portals are a convenience you dont want to use them then dont.
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Click -> Loading Screen -> You're there
Go up a tower -> semi-Cinematic take off -> loading screen -> semi-cinematic arrival
Well see, Blizzard was supposed to be working on making leveling more meaningful, but really all they have done is made it even easier to level with pre-patch. Maybe if 90% of their questing experience wasn't player x going to do some bullshit y, then people wouldn't just dungeon spam. Dungeon's should be a complement to leveling, not the main source of exp for vets to exploit. Also heirlooms are a shit design as well, because they take most leveling gear choices which makes the leveling experience even more bland.
The questing in this game excluding pre-legion content is bad. Its bad because yes as you grow in level you should get stronger abilities, you should fight stronger mobs, and you should get cooler looking gear. Blizzard hits some of these points every now and then, but mostly your character is getting "stronger" and then hes still running around doing pointless ass kill quests that some lesser powerful character really should be taking care of. If they shortened all the lower level zones 1-100 and kept just the main story quests of each zone to have around 30 quests max per zone (whatever it takes to complete the zones story), you would get the feeling of epicness and you could cut out all the extra garbage quests that you get. Hell you could even have some "side quests" that give some pretty cool transmogs depending on the level of the side quest.
Its time for blizzard to do another leveling revamp because these revamped zones are as old as they were when they were redone the first time. Honestly, who knows if its even worth it for them to do it though because I feel like the constant trickle of new players has long stopped.
Last edited by Stiyx; 2016-08-16 at 11:14 PM.
Im not trying to be a negative nancy, but the "new players" thing is old and tiresome. I would wager a lot of gold that "new players" are less than .01% of the population as this game is over 10 years old. There is also a ton of "new players" that are just new accounts, and people pretending to be new to get freebies. You don't see that many new players at this age of life cycle. Maybe new to the xpac, but certainly not new to the places you mentioned.
I was merely using it as a example, but it's understandable if you disagree.
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I can totally see your point, but atleast you have to tab in to avoid the occasional mountain. This is a different topic entirely, but I do feel that flying needs to be harder to obtain.
Understandable, but the vast majority of the playerbase can spare 10-15 minutes extra of their time.
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A portal essential to the plot that serves as a gateway between dimensions, and yet you can easily take a regular portal back to SW when you're on the other side. You're missing the point entirely.
I don't consider slow travel and waiting for boats/zeppelins "engaging RPG aspects". Never have, never will. I'll fly on the back of a DRAGON on my own whenever I can, just as how I prefer to always ride on my own in Red Dead Redemption even on my 11th playthrough, but going between continents in this MMO where others might be depending on my arrival, I'm completely fine with portals over zeppelins and ships.
Last edited by Queen of Hamsters; 2016-08-16 at 11:25 PM.
That's why we have boats and zeppelins, atleast they're somewhat immersive (And super cool). Still convenient, but cool.
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I'm simply addressing something I believe would better the game, or you know, participating in the wow community. Fuck me, right?
Stop derailing the topic.
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That's what we have quest text for.
OP do you use mounts? Doesnt seem fair to much of a QoL thing I would just walk everywhere .
"I'm Tru @ w/e I do" ~ TM