Originally Posted by
Dezminion
Someone said, that blood is preforming well in terms of HPS and cleave DPS, that is true, but the way the spec (and nearly all tanks currently) play is horrible.
Several ppl are saying, that they are enjoying the current form of tanking, but at the same time there are several, who are dearly against it. Neither one of these are correct, both are opinons.
And a word more on blood spesific, ppl are telling, that the Artifact will fix everything, but it will not, you get one more dull skill with a 45sec cd. That will not fix it, neither will all the artifacts +XX% stamina or +XX seconds to your DRW perks you gain when opening the slots.
The changes that they made are done because the good tanks were just way too good in MoP and in WoD, a skilled tank had no issues on taking 3 stacks on Mannoroth, a bad tank did not even get the 1st one correct (aka getting the debuff).
Now since they reduced the skills tanks have to bare minimun, if you just happen to push something, that is not on CD you are doing a h__l of a good job.
It does not feel rewarding, since you have very little control over your own survivability.
Yes, a good tank knows when to push VB, but rly, if the raid requires some heavy focusing, tank is the 1st one to die, despite what he is doing.
Not fun, not engaging.