I like the bodyguards of Legion a lot more than in WoD.
You don't need a stupid building to have one. You don't need to wait 10 years for them to rez if they die.
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Homophobia is so gay.
I tried the druid one with about 800 gear and it's complete garbage. I like more to pick the active or passive skills.
Yeah, a lot of people didn't have AoE back in Vanilla or even TBC. I remember maining Shadow Priest and being screwed when I had mass waves of mobs. Mind Sear, as weak as it is, is welcome on anything like 'mass whelpling waves!' or round ups for AoEing down.
Hell, some of the ones that did have AoE's they were mind numbingly weak and were eventually either buffed to where they were core in their AoE or new spells were added(Divine Storm for Ret for example).
Last edited by Ilfayt; 2016-08-18 at 02:54 PM.
I took one as a Demon Hunter who was listed as a "guardian", thinking they'd be a tank, because trying to solo a group quest boss was kicking my ass. The Follower barely did anything of note, definitely didn't hold threat.
Seems like a minor DPS increase at best from my limited testing.
As a caster it often helped in a pinch, being the difference between dying to an accidentally aggroed extra mob or surviving
As an Arcane Mage the bodyguard was a big help until item levels got to the point where I could survive accidental aggro's.
You have to pay Order resources to assign a follower to be your bodyguard, so it's worth thinking about because unless you play hours a day you aren't exactly overflowing in Order resources early on. SO more than half the time all of my followers were doing missions for me, but if I wanted to do group quests or tough world bosses, I'd assign a bodyguard.
It *seems* like bodyguards scale with your ilvl now. I could be mistaken, more testing would be necessary. It just appeared that the warrior bodyguard was doing about 10% of my damage even as my ilvl increased.
Most likely they will be useless as the WOD ones were.
I had while leveling aswell sometimes a bodyguard. but you must remind. that most bodyguards are realy needed in your classhall for your missions what is more important that some dps increase
The trick of selling a FFA-PvP MMO is creating the illusion among gankers that they are respectable fighters while protecting them from respectable fights, as their less skilled half would be massacred and quit instead of “HTFU” as they claim.
One thing I wondered about that, does that also apply if you don't use the one thats permanently with you, but only gives you a "button" to press occasionally where he shows up and stuns the mob, or does a big damage cooldown?
Because I really get more annoyed at the permanent bodyguards then anything else, and I'm a tank so I don't need them to tank for me.
Whilst you're wrong about the specifics - the AOE'ing down - you're entirely wrong about the play-style, because even pre-TBC a lot of DPS classes could not only chain-pull but get in massive fights and live. Of course there were others for whom it was "one mob at a time, careful now!".
The legion bodyguards are often very good in my experience - but they vary considerably by class.
The windwalker bodyguards are fantastic. One tank, one healer, one dps and heal, and one a group stun that increases damage taken for the 10+ seconds the stun is in effect. The tank (chen) works really well. However, if they are in a very long tanking fight they will claim exhaustion and stop being effective. If they die (which doesn't happen a lot) they respawn after the fight. If you die... they will respawn when you resurrect. Particular bodyguards have useful properties for world bosses (eg dispelling). However, other classes often only get 2 bodyguards instead of four - and do not always get a tank. Many of them only operate on a long cooldown rather than being constantly present. They also don't tend to get in your way or impede looting like WOD bodyguards - the AI is much improved.