Blizzard seems to have a talent for finding problems that don't exist. There was zero discussion on the vanq/conq/prot system for tier, no one cared, it was fine. All of a sudden, its a major issue. Why?
What is the purpose of this change? What is it supposed to accomplish?
It has zero impact on pugs and personal loot users. Loot is already distributed to players on a class basis using that system.
This change almost singularly impacts organized raiders, people willing to deal with loot distribution themselves. The only thing this change accomplishes for that group is to make tier ridiculously RNG.
Look at how other gear is divided into usability. Most armor pieces are divided up into 4 sets, cloth, leather, mail, and plate. Most trinkets are divided into 5 sets, agi dps, str dps, int dps, heals, and tanking.
This new system will divide up tier into 12 sets. It will result in immense RNG. The vanq/conq/prot system was created to solve that problem in the first place, now they want to re-introduce it? Why?
Personal loot is already designed to provide more loot/person in a 20 man setting. With this change, it seems like Blizzard is trying to drive a nail in the coffin for organized raiding and player controlled loot distribution. And if that is the case, just remove master looting from the game and stop dicking around with people.