Since people are asking; here is the T19P (pre-raid) raid profile as of last night's build. Keep in mind this is 840 ilvl with artifacts at 855; and only using 19 traits. This does not include Arcane Mages, Demo Locks, and BrM Monks.
If it is somewhat correct, there are some huge outliers
I mostly hope fire gets a nerf or two, it seems ridic strong in all cases and still dominant on ST.
Many Multitudes Online Constantly Harping About Minor Problems
FIRE GIVES ME BIGGER BLOOD SHIELDS
Any chance we can get an actual link to the simcraft page instead of just images?
Artifacts, Gear, Talents, what fight it was simmed in would be REALLY nice details to see... Cause' that largely seem to be BS. :S
I'm a Kitsune! Not a cat, or a mutt!
Just looking at the 4 tanks alone is sad, also the 32% difference between the top and bottom. If they could reduce the srpead to 15-20% it wouldn't be as drastic, buff the bottom half by 10% at the lowest with slight reduction as they go up and reduce the top by 5% with reduction as they go down.
Outlaw is at the top because of the huge RNG with Roll the Bones, which is also why the deviation on theirs is more than double of any other class.
Wonder what changes they will do once Legion goes live.
Simming legendaries is going to take a while, some if not most would require brand new APL's for each Legendary because of the effects they have on rotations/priority lists.
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Thats why when i sim my toon, i select Hectic Add Cleave iirc it's less patchwork and more raid environment then i also set it 1 step under god like perfection for the player skill (forgot the exact name of it).
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My Rogue since Vanilla has been and will always be, Combat 4 Life! Can't believe they nerfed my spec by changing its name, it may be Outlaw now. But in my Rogues heat, she will always be COMBAT 4 LIFE!
Like I said this is what people were asking for. I'm not saying that this is what to expect. And the devs; myself included; are still updating the profiles, making adjustments to the Action Priority List; fixing bugs to actual abilites, etc. As for the question about legendaries, the the pre-raid profiles have zero; ZERO; legendaries associated.
SimC has 3 sets of profiles we're setting up
a) a Pre-raid set which consists of zero legendaries, items at 840 item level (Mythic dungeons), Artifact with 19 traits unlocked, and use of 3 825 relics (858 item level weapon). Also no Titanforged gear.
b) a Tier 19 Heroic set which consists of zero legendaries, item level at 865; only items from Heroic Emerald Nightmare or below. Nothing from Nighthold (aka set bonuses). Lastly no Titanforged gear. Finally Artifacts uses 26 traits
c) a Tier 19 Mythic set - This consists of ONLY items from Mythic Emerald Nightmare. Nothing from Nighthold (including set bonuses). item level is set to 880 and the artifact is set to 34 traits (nothing put into the damage bonus). Here we are allowing only ONE Legendary.
Now some of these rules may get changed but currently these are the rules that the devs are following.
Simcraft is a very good tool for people who know how to use it (ie tailor the sim to the fight they are progressing on or trying to rank on).
Patchwerk lists of specs are pretty meaningless on the other hand.
For the first question, yes
For the second question, we will be updating the APL as the expansion goes on. I know just tonight Frosted was adding the Arcane Mage profile. Once I get Windwalker to a point I feel confortable, I'll start setting up a Brewmaster profile. which just leaves Demo Locks.actions.precombat+=/greater_blessing_of_might
Concerning GBoM, how much damage is it contributing if you don't mind me asking? Obviously the more dps your targets of it do, the more damage it does. Pretty big difference between ret self buffing with a single GBoM and ret triple buffing outlaw rogues that are having good RNG.
Please, when looking at stacked sims, disregard the bottom few specs. What's "accurate" is the sepcs where a lot of work has been put in. Obviously hina just said he was posting last night's raid profile, which still has some specs not really worked into. However this can give a better idea of outliers and how things line up for specs which have been equally studied. If you compare this with last week's raid profiles, many specs gained up to 50-60% dps in the sim due to class devs working on APL, bis list and so on