That thread is a literal garbage and the "U Blizzurd durr durr!" part was so retarded that I am literally amazed the guy actually thinks THAT is going to make Blizz reply there. It's like "are you fucking serious?" kind of thing.
That thread is a literal garbage and the "U Blizzurd durr durr!" part was so retarded that I am literally amazed the guy actually thinks THAT is going to make Blizz reply there. It's like "are you fucking serious?" kind of thing.
Soul Effigy is here to stay. Really long ramp up is here to stay. Really slow resource generation is here to stay. No burst is here to stay. Summoning weak pets and maintenance buffs are here to stay. No mobility is here to stay. Enjoy your class fantasy.
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God, that whole forum thread is a circle jerk of assholes. The personal attacks they're using on blizzard is just childish.
OT: Still maining warlock in legion even if they aren't the best. Having a blast on Affliction for the first time since...BC?
You're pretty pathetic.
Talking about broken PvP balancing is not crying over a working and functional class. You're just unhappy of the class performance overall and want to top dps charts like a six years old. If that's what you want, go play a Mage.
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OT: Still maining warlock in legion even if they aren't the best. Having a blast on Affliction for the first time since...BC?[/QUOTE]
Same here champ
I posted there, because I share some of their concerns. If you don't, or don't think it's worth posting, nothing to see/talk then =)
To list some:
I enjoyed a LOT the animations we had been given in WoD. After years of nothing visually apealing for afflic, the Haunt effect was very nice to see.
I don't care much about destro's emberbit being gone, but I can see how some people were attached to the burning effect on the skin getting stronger and all that.
It shouldn't be hard creating more visually appealing effects to dots, I can't think of much but there's plenty of RPG out there that must have some "inspiration".
Effigy is kind of a love/hate relationship to a lot of warlocks, i'm evading on this one.
One thing that captured my attention was how they described demon's rotation and Demonic Empowerment. DE seems very nice on paper, but indeed after playing demon a couple of times, in practice it's like you're not making your demons better, improved and stronger. You're making your bad demons acceptable.
Some people complained about being a master demonologist and only being able to summon imps and dreadstalkers, you know, low level demons.
In legion there are a lot of cool demons and they could have done something more suited to the spec (i'm not counting Doomguard because all 3 specs have it).
PVP nerfs were also overdone, but that's just numbers. Nothing wrong telling your EXPERIENCES with the class post nerf.
Still open?
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Honestly, complaining is the real metagame. While I agree these complaints are childish at times...
I am just glad people are doing it rather than being happy with the status quo
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Signaling is a strong instinct
There is also a post on EU forums:
eu.battle.net/forums/en/wow/topic/17613162166
To me the new demonology feels the most warlock-y in wows history. Warlock should have never been a turn into a demon spec to begin with. Summoning demons just screams warlock. As for affliction and destruction, affliction would be the next best spec to be called a warlock. destruction is just a fire mage with chaos bolt.
As for the state of warlocks aff is a bit less than desirable. I am loving the new demonology(played beta and like how they play). As for destruction, I actually like how they play now. Mist and warlords destruction played like garbage.
But hey! This is just my opinion on warlocks as of now. Warlock will always be my main. I am not a flavour of the month type of guy.
Regardless of how ineffectively people are expressing their dissatisfaction with Warlocks and Blizzard, the fact remains that Warlords of Draenor was unacceptable in regards to Warlock mechanical implementation in content, general balancing, and itemization progression. Many of the most accomplished Warlocks were outraged and actively discussed the many glaring issues facing the class throughout the expansion. Presently, many of the same mechanical oversights from WoD are still in existence and regardless of balancing, will provide significant barriers to the class in regards to efficacy of role performance in content. While this may not drastically affect casual players, the hardcore scene for Warlocks in heavy progression have seen the results in a more definitive light. When Blizzard was approached with several mathematical, logical arguments they responded with a now ex-employee's satire and a highly incompetent class designer during a live Q/A; it put a shade of neglect over the whole ordeal. And, yes, those issues are directly Blizzard's responsibility...
Locks were perfect until they fired the guy who made the lock changes in cataclysm
Yup, this is the start and end of the topic right here. They aren't just going to change the class a week before the expansion comes out.
Do you honestly expect them to?
Yes they like how Warlock is right now, otherwise it wouldn't have gone live this way.
They will adjust things in subsequent patches, but if you don't like it its not only their fault.
Things change in this game, and so do people. Play what you enjoy.
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I'm happy with Demonology. Yeah it has a ramp up requirement but I'm finding it more fun to play than it was before. So much fun that I haven't even tried the other 2 specs yet.
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What concerns? Warlocks are hella fun. All three specs are enjoyable right now.
Several months ago Furty said Blizzard never changes anything substantial this deep into a beta. He was right. And they're not going to change anything now. We can reroll or persevere. But change is not coming.
Couldnt write in the US one so i choose the EU even that they dont read it.
The fact is most ppl i know from guilds are currently makeing all their warlocks reroll other classes, its just the right thing to do. the time is there now to do it aswell with legion invasions ect.
Fact is warlocks are unfun, they aint useful for raiding and medicore for mythic dungeons.
as a Pure dps class like a warlock, its hopeless that they let it fall this far. but i higely doubt you are gonna see any "game" changes (read fun factor) untill next expansion but they "MIGHT" fix it so the class can compete on dps in 7.1 but by then most ppl already rerolled mage sp or hunter
The way things are set up now is the way the dev team has decided to try specs out for the first development cycle, barring numbers tuning. Mechanically, if they look at the data over the course of Emerald Nightmare and see that there are big issues (one way or another) that a spec is having with the way it works, then there's a good chance that thing will be looked at then.
If any of you really want to help the class, the best thing you can do is to play the class extensively at release, and be vocal on the official forums about things you like/dislike and what your grievances are. RESPECTFULLY, though!
My guild is a Mythic Guild, and nobody forcing me to reroll my Warlock. Stop talking bs.
As for Mages and Hunters, these two classes are one of the most boring classes i've played in my WoW career. Great DPS, and that's about it.
Don't tell people what's fun to play, let them decide for themselves.
Many Warlocks still love this class, and are just upset by the low numbers. Others hoping for different game style, but don't give examples of classes that are far worse in terms of gameplay as a solution.