I played one third of MoP and two thirds of WoD as Resto Druid. Mostly I seem to do ok for my guild (as a third healer with a Disc and Paladin in the past), though usually only average compared to other druids. I noticed quickly that I don't enjoy Rejuv spamming (in generall and) pro-actively. As a result I seem to do more overall reactive (raid) healing than pro-active unless there is some big mechanism I know about.
Now I wonder if I should besser use another healing class that is based more on reactive healing? Or do Resto druids not have to play as pro-active as everyone always calls them out to do? While I enjoy several aspects of Druids, it seems to make sense looking around to see if other healers might fit my play-style more (or less).
What I enjoy about (Resto) druid:
- Mobility in all specs! This one is often more important outside of choosing to play druid, even more so outside of raid/dungeon content.
- Instant casts! This adds to mobility, but also has to do with my inability for proper char placement. I also enjoy being able to pull up the group while everyone is running around frantically to dodge stuff, me including. I also like to react quickly, instead of being stuck in casting-time while other healers try the same. HoT snipping remains to be a problem, because other healers don't properly watch for running HoT, but I can get around that by
- All 4 roles playable in one character, even more so in Legion, despite the differences in secondary stat priorities.
- Heals raid and tanks.
- Some utility (a bit less so in Legion, Stampeding Roar was something I used very regularly).
- AoE heals that let me pull up several chars with a single click/cast.
What I don't enjoy now and Legion come:
- Rejuv spamming, or spammy playstyles in general. I can very well live with having nothing to do for a second or two instead of having to click on healthbars all the time. I also keep watching other healers heals and buffs (especially absorbs in the past) when possible.
- Mushrooms (and Wild Growth) always made up a good chunk of my healing, often times surpassing Rejuv. But I seldom cared to place Mushrooms on the ground, instead I (ab)used Vuhdoo to cast Mushroom on a PC with lots of other chars in direct vicinity. In Legion I am forced to use the ground placing style, which sometimes clashes with my ability to see through the mess of PCs and NPCs on screen. This also fits the next point:
- Not seeing so much of the actual raid content, because my eyes are glued to raid-frames, my char's feet/surrounding and the occassional boss-mod announcement. My guess is that this is a question of personal style and works very much the same for all healing classes.
- Increased RNG + crit dependency in Legion. I assume this is something most healers don't like. Two of the golden artifact talents are heavily RNG based and the whole spec seems to shift towards relying on crits for throughput. This makes me feel like just a button pushers that watches from outside while the server decides my healing results.
- Utility seems to be a bit low-ish on options now.
- No real "Oh sh*t" button for single PCs anymore. In WoD I used that one quite often to keep single PCs from dying.
- Moonkin off-spec still seems "remote-controlled" in that I miss having choices rather than reacting to what's blinking on my screen.
I do have a level 100 Monk and Paladin and could still insta-level one char to 100 (maybe Shaman?). I only played those solo and (ab)used them for professions, though. Both the Monk and Paladin where leveled in tank spec, the Druid was pulled up by a friend through dungeons (invite a friend) and then leveled partly as Feral and later as Balance.