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When we both of us knew how the end always is...
I think so OP. Maybe Blizzard has come to the same conclusion?
Does it matter if we manage to shoehorn it into an existing category?
It's something different; that's what matters, and that's what's good about it.
Yes but it's an alternative to people who don't raid. I work 6 days a week, I don't have time for that anymore and the majority of players don't raid hardcore, hardcore are a minority but this also gives those players something to do too (especially if they don't get anything from the raid)
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Just preface all my posts with "Well, I didn't read the thread, but..."
Fixed a bug allowing Reaper to Shadow Step to unintended locationsOriginally Posted by Obi-Wan Kenobi
Minor text fixes
I'm very excited for a more raid-like 5-man, and the potential to see more of them in the future. I always liked raids, but not the logistical challenge and lack of personal impact that resulted from needing 10+ people in the group. One of the things I've always loved most is doing old raids with small groups of friends, especially when there's still a bit of challenge in them. I'd absolutely love to see more dungeons in this format.
BRD was originally designed for 40 people to crawl through to MC. Strath and BRS as well. But that changed before it went live.
@OP This won't be a raid. It will be a dungeon at Mythic difficulty which will be the standard difficulty for all organized 5 man content in Legion. It just can't be queued for. If it were to be raid difficulty they would tune it closer to Mythic + levels.
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Essentia@Cho'gall of Inebriated Raiding.
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I can't be the only one that sees "5 man raiding" as a non-sequitur. I expect anything that is considered raiding to require complexity far beyond what is possible for a 5 man group in WoW.
Make 5 mans challenging? Certainly. Expect it to be at the level of 20 man mythic raiding? I don't see it.
With regards to 5 mans being challenging: I'm curious to see how its handled. I still, clearly, remember all the negative feedback dungeons and raids received at the beginning of Cata - they're too hard! If Legion happens to be the same way, I'm interested in seeing how long it lasts.
Equating 5 mans to raiding is just a bad idea. Even if they are harder than some difficulty of raiding. The problem resides in the fact it can never have the balance people demand from raiding.
For instance, only 3 classes bring lust. Big issue if they were ever tuned at the level of mythic raids. Because then 1 of 5 slots would be occupied by 3 classes. A huge %.
Dungeons should be their own thing.
There's already tons of people worried about "will my class make the cut for 20m?" Well, that becomes a much more massive issue with 5 players only. (Mythic+ works because of variable dungeons and affixes and rewards stop at +10. So don't need optimal comps. Looking at true 5 man "raids")
Even non raiders will out gear Kara relatively quickly and if Kara doesn't have the keystone system as well it will quickly become stale, as most content always becomes.
You don't even need to "hardcore raid" to clear everything but mythic so I don't know where that mentality is coming from.
The fact of the matter is people who can't clear heroic don't do so because they're purposefully being obtuse to avoid it or they're just plain bad.
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Blizzard has 0 intention of making it raiding anyway. The people in this thread are 100% deluded considering they just flat out said that Mythic+ will never be intended to be a replacement for raiding and shouldn't even be a way to gear up for raiding.