Oh SNAP!Scaling Dungeons
As soon as the team starting working on the tech to scale the outdoor zones to the player level, they knew that they wanted to do it in dungeons as well.
If you can do any zone while leveling it would be strange to not be able to do certain dungeons, especially when they are integrated into the zone story.
This will also help with queue times, as the entire leveling pool of players can match with each other.
Do we have any other details on this? Which dungeons are being scaled? Is it just Legion? Are there plans to make all dungeons scalable, certain groups scaleable ala Timewalking?
I'm seeing a beautiful image of being able to queue for any and every 5-man dungeon as a lvl 110 instance...just beautiful. The variety! The nostalgia! How amazing!
Anyone have any other deets or sources for scaling dungeons in reference to this quote?