Was it only 5K? Somehow had 20K seals per item in my head.
Still, 16x5 = 80K seals. Not 40K.
http://eu.finalfantasyxiv.com/lodest...16/The_Rising/
Saturday, August 27, 2016 marks the third anniversary of FINAL FANTASY XIV! To celebrate this momentous occasion, we'll be holding a special in-game event: The Rising.
Players will have the chance to receive a special minion and a number of commemorative items, so don't miss this chance to celebrate three years of adventure in Eorzea!
Woo.
Or a room in an FC house... I might have leveled an alt just to create a fitting room for the character once.
I might also have a 2nd alt I've considered doing the same for.
Get to 50, GC rank, room designed, retired the character to looking good on a character select screen.
.......DON'T JUDGE ME T-T
My art page: http://malackai.deviantart.com/
It could be, yeah.
I never really tracked hours spent in any particular zone, but definitely noticed when I capped (that one of those trips to cap, from around 200 seals to 50k seals, took place in just the Dravanian Hinterlands cause I had crap luck getting the third of three I needed, stands out in my memory) both times as I went and bought a bunch of ventures upon reaching the limit.
Had some FC friends who spent even more time than I did to get all 18.
I haven't heard it being nearly that bad for most since they tweaked those drop rates.
Rising 2016 is this weekend. One of the pets is a WIND UP KRILE AMG AMG AMG. Yeah I like Krile.
looks like 4.0 = ability prune?Yesterday, Famitsu released a teaser of the 21 page special column for the 3 year anniversary of FFXIV, including an interview with Yoshida san himself. The magazine with the full article is coming out tomorrow. Noticable new info:
They are going to hugely change the difficulty of using each of the jobs when the expansion releases, such as the ease/reduction of management of buffs and they are going to make the characteristics of each job shine more.
Yoshida wonders why so many people are obsessed with their "own DPS" rather than the "Total DPS" of the party and he said the development team balances DPS based on the averaged out DPS of the whole party (Probably talking about Dragoon's BL and Ninja's TA)
Although he cannot clearly say when it'll be implemented, they are going to make changes to auto attacks in general. Yoshida believes the clear rate of Midas savage would have been drastically higher if the rotations of each DPS class remained the same as level 50, but since the changes to the difficulty of each job have to wait until 4.0, instead they will balance the 3.4 raid itself to make it easier for now.
Wonder how long until we can get Y'shtola's outfit and hairstyle as well.
Was hoping for some info about them along with Rising -event, but guess it'd anger some player base.