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  1. #21
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    I'd rather have a "Payday" game mode where you have to extract the payload/or whatever and defeat Guards/Black Talon ops in a 4-6 player co-op.

    If anything, the Bastion short showed us that there are thousands of Bastions and several Reinhardts out there, so we aren't "Superman" and invinicble just because we are in Overwatch.

    Add Reinhardt-ish tank enemies, Bastion/Robot/Synthetic enemies, 08/15 human grunts and some snipers and you have a good set of enemies that can make a gamemode like this a lot of fun from time to time.
    Last edited by mmoc96d9238e4b; 2016-08-20 at 01:15 PM.

  2. #22
    Fluffy Kitten Pendulous's Avatar
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    I think it's a great idea. There isn't much story available in the normal game. If they did do it though, it'd have to be after all these comics and shorts, so we can see how the story ends.

  3. #23
    Quote Originally Posted by Colmadero View Post
    I've been thinking the same thing.

    Maybe tell each character's story in a campaign mode?

    Maybe draw inspiration from the comics and such?
    The problem with that is their character progression.
    Their abilities at a given point in the story may bear no resemblance to what they have in the rest of the game.
    So I think if single-player is to actually be a useful tool in some way, it would need to be more a training tool.
    A sort of gauntlet specifically designed for each character, and requiring utilising of everything that character has.
    Obstacles requiring the specific movement abilities, hazards requiring specific mitigation, etc.
    Quote Originally Posted by DeadmanWalking View Post
    Your forgot to include the part where we blame casuals for everything because blizzard is catering to casuals when casuals got jack squat for new content the entire expansion, like new dungeons and scenarios.
    Quote Originally Posted by Reinaerd View Post
    T'is good to see there are still people valiantly putting the "Ass" in assumption.

  4. #24
    This definitely needs a single-player mode. I know some people who have anxiety about multiplayer and won't try the game, but if there was even a small campaign to get them used to it and let them see if they like the game itself, it could lead to them playing online. Plus it'd just be nice to have something different when there's a streak of bad games and you still want to play but there's only quick match and you don't feel like getting thrown into CocoChuck's party again where he sits in the base as Roadhog and jerks off while your team gets farmed.

  5. #25
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    I don't think there needs to be a single player mode for Overwatch. What I do think is that they should continue to cultivate the Overwatch brand, their newest and by all means currently most vital, by probably exploring single player experiences later on in separate titles.

    However if it was to be: Blizzard is one of the Dev houses remaining that actually do the whole 'big expansion pack' model for their major titles still. It is out of the question to make anything that splits the playerbase, but a chunky story section and some dedicated skins to go with it in a bundle (ala the Origins edition skins, etc) could be a method.

    To be fair, I'd be perfectly happy for them to continue their current path though. The spiritual ancestor TF2 never needed dedicated single player to tell us a story, and Blizzards' recent assault on various media with all their products has served me admirably. (The Tomb of Sargeras audio drama, yessssss...)

  6. #26
    Overwatch itself does not need single player, in fact, I'd go as far to argue that single player in overwatch just doesn't seem right. However, Overwatch needs a separate game that is strictly single player.

  7. #27
    The game doesn't need single player, what it needs is for every tom dick and Harry to stop trying to make it into other games that it was not designed to be. It is a team fortress game and that is all it needs to be. Don't like it don't play it but keep your fucking fish out of my peanut butter.

  8. #28
    Mechagnome Alwek's Avatar
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    A fully fledged campaign mode is not impossible for them to create, I'm sure the team is capable of executing one. As some have already pointed out, it would take up time and resources that they could instead focus on the multiplayer aspect which the game is all about. If there is a reason for no campaign or singleplayer mode, I bet that is the reason.

    However, wouldn't it be more possible if they did very short missions for each hero that doesnt last longer than one hour and released it one at a time over a longer period? The story could be given in dialogues while the player does simple task such as survive a wave of enemies or something along those lines. They could also implement a co op functionality so they maintain the multiplayer aspect. One for each hero would give enough "singleplayer hours".

  9. #29
    Please wait Temp name's Avatar
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    Quote Originally Posted by Alwek View Post
    A fully fledged campaign mode is not impossible for them to create, I'm sure the team is capable of executing one. As some have already pointed out, it would take up time and resources that they could instead focus on the multiplayer aspect which the game is all about. If there is a reason for no campaign or singleplayer mode, I bet that is the reason.

    However, wouldn't it be more possible if they did very short missions for each hero that doesnt last longer than one hour and released it one at a time over a longer period? The story could be given in dialogues while the player does simple task such as survive a wave of enemies or something along those lines. They could also implement a co op functionality so they maintain the multiplayer aspect. One for each hero would give enough "singleplayer hours".
    So wave based horde mode with characters talking to give the story?

  10. #30
    Mechagnome Alwek's Avatar
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    Quote Originally Posted by Mehman View Post
    So wave based horde mode with characters talking to give the story?
    Yes, along with other simple and similar concepts that can be done solo or cooperative. You run the first time for the story and the second time and so on for attempts to beat a highscore or complete within a timeline.

  11. #31
    Please wait Temp name's Avatar
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    Quote Originally Posted by Alwek View Post
    Yes, along with other simple and similar concepts that can be done solo or cooperative. You run the first time for the story and the second time and so on for attempts to beat a highscore or complete within a timeline.
    That actually doesn't sound too bad.

  12. #32
    Yeah the character are really cool. Unfortunately the game don't have an campaign mode. Hope in the future they will add it. I want that too

  13. #33
    single-player is out of question. Too many heroes with different playstyles balanced on synergies and countering each other with different utilities. You cannot create an environment where every hero is 100% effective by itself given the game structure.

    What could be done is some PvE co-op maps where you either fight waves or have objectives to get through it, or fight a big boss robot or a hard guy/evasive sniper. Basically something like the Brawl events - some sort of missions you can play with friends and reveal lore details on the characters. You can even get exp from them since account level doesn't mean anything and unlocks cosmetics only.

    But nothing more than that. The game is focused to be a fast PvP game, taking away too many resources would result only in both aspects coming out with less quality.
    Non ti fidar di me se il cuor ti manca.

  14. #34
    SP mode is like CoD... People played it because it was there, but that wasn't the reason they bought the game, and it wasn't the mode where the man hours were put in.
    Or you get the opposite end of the scale like DOOM. Fantastic SP with what felt like a tacked on MP because, well, FPSs have MP right... It was absolute garbage

    No point wasting a considerable amount of time making a mode that takes an insignificant amount of time to finish.

  15. #35
    the potential for single player missions is massive. just consider:

    Tracer is undercover and walks towards a crowd of people waiting in a russian airport

    Lucio comes home to find the entire district is now an olympic stadium and the people of the neighborhoods have disappeared off the face of the earth.

    Symmetra spends most of her time reminding people on the phone to check if their pc is plugged in.

    News Headline: "Father of Russian Weightlifter should be proud he won her the Gold"

    Pharah accosted by french police on beach for wearing full body raptora armor in the middle of a mission.

    Landfills increasing the world over due to colossal amount of littering by Reaper's shotguns.

    Doctor's hate her! Find out this Swiss Field Medics secret to looking young!

    Mei freezes eternally burning coal mines in China. Is credit to nation.

    Shimada Clan ruined and dissolved of magical powers after Chinese investigations over cultural misappropriation bear fruit.

    D.Va phone hack scandal! Only selfies and extensively long online game arguments found.

    Winston tries to rescue a kid, gets shot by widow. People mourn his loss by bearing male genitalia.

  16. #36
    Please wait Temp name's Avatar
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    The problem with Singleplayer isn't the lack of potential, as much as whether it'd be worth the time investment.

  17. #37
    Quote Originally Posted by GennGreymane View Post
    The characters are cool... I want to play as them in a single player type campaign mode.
    I'd prefer just to have an anime series based around them.

    That'd be really neat and give entry into a whole new field for Blizzard.

  18. #38
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    would totally pay for SP DLC (because lets face it, singleplayer cost a lot of money for little game time).

    something in 15-25 $ for a 6-10 hours campaign per character. Obviously not releasing every character at once, would be a crazy amount of work.

    But TBH I would prefere an animated series/movie if that was even remotely possible.
    Quote Originally Posted by primalmatter View Post
    nazi is not the abbreviation of national socialism....
    When googling 4 letters is asking too much fact-checking.

  19. #39
    Quote Originally Posted by meroko View Post
    Not really because it would be a one and done type deal, unless they gave you a reason to keep doing them, but even then most people would only play them through once.
    and whats wrong with that? a game, or campaign in this case, doesnt need to be replayable ad infinitum to be good.

  20. #40
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    Quote Originally Posted by Mehman View Post
    I don't think there should be a campaign. Some horde mode would be fine, you can even do it on the maps we currently have (Where the players spawn in the middle and they get swarmed from both sides).

    A campaign I feel would be too much work
    Add co-op!

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