Originally Posted by
Deipotent
We're done being the burst dps, that died with mushrooms.
Maybe a talent that made lunar strike do 50% of it's corresponding dot's damage to targets not directly stuck by the spell. Compounded with a talent that spread dots within starfall hit by starsurge, we could see insane consistent add damage. This would also not affect single target at all.
In reality, when in comes to mythic raiding (and let's be real, that's what actually matters. If you're min/maxing for dungeons, well, idk wtf you're doing), we'll be fine. Raid now is just 15s b.s. fights. We forget that progression raiding allows for adds to live and all the best parts of moonkins to shine. I've seen a 5-10% increase in single target from the changes so far and if we end up being the single target champs, I'm okay with that. Every class has it's place.