Originally Posted by
Holofernes
with your test u should get exactly the same amount of procs with or without dauntless. 125 procs means that u spent 19,2 k base rage. (125/0,65 %), 20 k baserage would yield 130 procs on average, so i think everything is ok with dauntless? And simcraft gets lower value compared to overpower for dauntless because u rage cap by casting only slam. Did you make sure that your simcraft not using overpower, and had it the same amount of slam casts, so the sim endes after like 5 k slams not after x amount of time?
Rage capping doesn't matter when testing only tactician procs, only rage spent. Not that it was capping anyway, since the sim was waiting 23.39% of the time while using dauntless.
In the sim I did, it was a 600 second duration fight with 50k iterations. Slam was casted 339 times using dauntless and 271 times using overpower as the talent of choice. Again note that only slam was used, so it was effectively testing dauntless vs nothing. The 2 builds had within .1 procs of each other, despite an additional 68 slams being casted when using dauntless. Dauntless should've had ~44.07 procs, whereas nothing should've yielded ~35.23. Instead they were both at 35.3/35.4.
Tactician does still go by the base rage cost of an ability, but simc seems to only be going by rage spent, rather than the base rage cost. This devalues dauntless by a lot. You can try it yourself. Just change the action priority list to only be what follows.
Code:
actions=auto_attack
actions+=/run_action_list,name=single
actions.single=slam