I'm sure they'll work like Diablo in regards to drops, you can just find them out in the world and in normal dungeons, but are more likely to see them while progressing through Mythic+ dungeons.
I'm sure they'll work like Diablo in regards to drops, you can just find them out in the world and in normal dungeons, but are more likely to see them while progressing through Mythic+ dungeons.
My first (wow, 3rd actually) post so I can't post links, but this could be quite informative, again:
http: //blue.mmo-champion .com/topic/402114-legendaries-are-concerning/
I just put in a few spaces here and there, you should see them
Now ofc all of that isn't set in stone, and there might be new info, but atleast it should show you their general thoughts on them.
didn't blizzard say something about legendaries being disabled in the first few week in instanced setups like mythic raids and rated pvp?
i think a system where only the first XX Number of enemies can drop the legendary for that day would be great.
Like this: you go into the area where the legendary you want drops (or can drop) and kill enemies, but only the first 50 (100, 200?) have a chance of dropping it, afterwards there is no need to continue because the chance is set to 0% for that day. Make this on a personal setup so it doesn't matter if there are 2, 20 or 200 people farming in that zone. This way there would be no need for bots and noone would be encouraged to farm for endless hours every day.
Just permaban right away, everyone knows botting is agains the rules anyways. If you cheat at a final test at school, you fail it, so if you cheat at a online game you should fail as well, and the best way to do that is to get banned There should be no "mr good guy" vs botters, they are the cancer of this game.
I think that the legendaries are an absolutely dumbass idea, possibly the worst Blizz have come up with.
The legendaries are like having another tier armour bonus. Except you obtain them by sheer luck - well, tier armour is luck of the draw, but you're pretty much guaranteed to get your tier set if you raid enough, well enough.
But these legendaries? They are random world drops - some of them are ridiculously powerful and I can see them as becoming bones of contention when some have them and some don't. They are bound to introduce an unnecessary element of jealously and in a progress raid guild there is bound to be a pressure on players to obtain them
To me this just looks like a very cheap way of keeping players grinding at world content. I can forsee all sorts of issues with people farming world stuff for weeks trying to get one after someone else in the guild gets lucky and gets one by chance whilst levelling or whatever
The legendary ring was a bad enough grind, but at least it wasn;t entirely RNG (except the shard type thingies, but that wasn't too bad)
But now we will see the random number generator giving people legendary items.
It's just plain bad, I honestly do not know why they thought there was any merit in this idea. I just think it's going to be really bad if you have one or two people in a guild permanently outperforming everyone else just because the RNG gave them something, it's just a massive disincentive to everyone else
Like when they screw up class balance and have one stupidly OP coasting at #1 whilst everyone else works their tits off - after a while you start to think why bother
Yeah, I know people will argue "so long as the boss dies" but we all know that raids tend not to be like that, there's always a competition even in the friendliest of groups, if there wasn't why is Recount so popular?
Last edited by mmoc7a6bdbfc72; 2016-05-14 at 08:41 AM.
Such a shitty way to distribute what's suppose to be cool. Seems lazy and I'm 90% sure this'll backfire further into the expansion. What's worse is that there's still no pre-MoP-like system or path to obtain actual legendaries.
They are bad because
1)Rng
2)balance issues
3) all legendary are dumb. from start to end of WoW
Content drought is a combination of catchup mechanics and no new content.
Basically, in my view legendaries are going to be a great way to make people who don't have them in raids feel bad
Even worse in PUG groups, because you always get that 'tard who posts Recount after every.single.pull. because they are playing some OP class or RNGod gave them legendary items for no reason whatever other than pure luck
We all know how it works, Blizz are counting on all this to get people to endlessly grind world content
Amount of content, balance between the Mythic+ and Raiding, ability pruning, escalation of dmg numbers during Legions future patches, amount of players, etc,etc.
Again, these things are not what is bad about Legion, they might be the good thing about Legion, but these things does make me worry
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Amount of content, balance between the Mythic+ and Raiding, ability pruning, escalation of dmg numbers during Legions future patches, amount of players, etc,etc.
Again, these things are not what is bad about Legion, they might be the good thing about Legion, but these things does make me worry
May the lore be great and the stories interesting. A game without a story, is a game without a soul. Value the lore and it will reward you with fun!
Don't let yourself be satisfied with what you expect and what you seem as obvious. Ask for something good, surprising and better. Your own standards ends up being other peoples standard.
What do you people think, will we be able to transmog these legendaries?
Last edited by dudurududu; 2016-05-20 at 10:33 AM.
And here I was stressing about which toon I should main for (M)Raiding in Legion when the answer has been around for months; choose the one that was the luckiest at rng legendary drops. Oh yay! ::eyeroll:: As an Atheist, the RNG Gods have never been kind to me. So, I guess it won't really matter one way or the other since all my toons will be punished accordingly. lol I can just see all the kappas on my team getting ALL of them. A few of them have made 8 clones and will go with the one that is the luckiest. I do not have time for that so maybe I should convert to WoWligion and start praying to the old Gods. What's good?
This is not correct. They said that later into the expansion they may do this, but you cannot hunt down specific legendaries.
Also there is supposed to be a bad luck streak protection on not getting legendaries
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This would combat the botters farming endlessly, but there would still be botters. Also what about the legit players? I would love to spend countless hrs farming for a legendary but your system wouldn't make it a week before people started complaining about not being able to play the way they want to legibly
Most of the items (in fact, all of them I've looked at) are just reused appearances that you got in older raids, so chances are some to most people will already have the appearance (they are in the dungeon journal of you want to look at them).
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Unless it's been reverted, I think they reverted the original choice and they will be in full effect as soon as raids are released.