this is probs going to sound rather dumb, but playing around on my shamy on dummies and found that even if i used landslide i couldnt get my crit over 31% im using bolderfist so its already at 31% with that buff, shouldnt it still increase with landslide?
this is on live btw
I wish we got some good utility legendaries. Windwalker has two really fantastic ones that do nothing for your damage, one that increases the windwalking bonus to 25% and another that increases the touch of karma absorb to 200% of your health. I personally feel that more (all?) of the legendaries should be things like that.
I plan on maining resto but will be putting 13 points into my enhance wep for leveling/world questing. Does anyone know if one side outweighs the other if the goal will be for solo world questing only? I went right side during beta but wasn't able to try multiple paths to compare.
Hey, new to Enh and was wondering if there was an in-progress BiS list somewhere? Looking for sims for various things as well, if anything like that was posted earlier in this thread could someone point me to which page? (I know im lazy but 117 pages of digging...)
Ideally, just looking for stat weight sims, legendary sims, and trinket sims.
Also, about Windsong, overall it's decent option, however i do have to wonder why is the attack speed spread over such a big time period. The old Unleashed Wind would have been a better choice IMO.
I would do this: http://www.wowhead.com/artifact-calc...OOAzjwM5ADVHAQ
That is basically what is suggested, and you pick up a lot of nice talents to buff SS and Wolves.
Making it generate maelstrom would be awesome... I'd be happy with even 10 MS, but I'd settle for free. As for making it a buff.... that would be great too but "thematically" I see why its a debuff since it spikes under a target to leave em open for more damage, so I doubt they would make it a buff. Longer range and either cost low/free MS or give MS would be perfect for me.Originally Posted by Pantsless
What do you mean? Isn't longer better? Wasn't the old unleashed wind only for a few seconds or melee swings or something like that?Also, about Windsong, overall it's decent option, however i do have to wonder why is the attack speed spread over such a big time period. The old Unleashed Wind would have been a better choice IMO.
Mind to explain how FT/Hail would do that much of a difference? Before scaling, on 700~ gear, for five minutes trials I've been getting around 6.3k by doing only auto attacks, 7.6k rebuffing FT at 5s for 5min and around 7,8k rebuffing Hailstorm at 5s as well, so the base addition of each is around 1,3-1,5k. While maintaining both buffs while auto attacking net around 10,1k dps over 5 minutes.
Ofc dropping any of these buffs is a loss of dps but I could not identify where is the scaling that the spreadsheets put to make that huge of a difference to prioritize any of these over SS or CL. It is not like slice and dice, it is just extra flat damage that scales with haste, they dont buff other sources of damage.
It is not a scientific test, just something out of curiosity.
Well, I would assume that at 110 with better gear, more mastery and haste, and artifact which buffs various stuff like your FT/FB, SS, and haste.... that it all adds up to making FT and FB important as you will be doing many melee swings and those elem imbues will proc alot. I am not 100% on this, but I think FT and FB also proc on SS possibly even two times since it uses both MH and OH swings. So basically SS is still your primary ability, but you want FT and FB up at all times to take full advantage of SS by buffing it... esp since you may be chaining a few in a row.
Not sure about WF either, but that may potentially ALSO proc FT and FB. Before, you would have WF on MH and FT on OH, so each weapon would proc a different imbue.... but now WF just works all the time seperately, and FT/FB can proc off either weapon.
Anyone knows the most optimal path for the artifact talent tree?
I still can't believe Doom Vortex is so bad that literally every other trait is prioritized ahead of it. That's insane.
The reason is because Stormstrike/Windstrike, Windfury/Windlash, Crash Lightning, and Lava Lash all trigger Hailstorm and Flametongue, in addition to those melee swings. I believe only Rockbiter and Boulderfist don't trigger FT/Hailstorm b/c they aren't "weapon attacks".
After some further playing i'm just gonna say 5% windfury buff is placebo as hell.
Still feels like vanilla ret paladin. Artifact is the great big hope.