Just want to point out a minor bug:
If you play a ingame cutscene, the ap bar texture disappears. Only Reload UI fixes it.
Just want to point out a minor bug:
If you play a ingame cutscene, the ap bar texture disappears. Only Reload UI fixes it.
The Boomkings(WIP) :: YouTube Project
I went ahead and customized the bar a little bit (mostly just moved a couple things around). I don't really find that I need the tracker for Typhoon or Renewal, so I just went ahead and removed those. I also shifted the bottom icons down a little bit and moved the Elvui cast bar just underneath the astral bar. For some reason I'm just so accustomed to having that cast bar right in my field of view, just has to be right there haha. I spaced the 3 stacks of empowerment on each side more evenly, I also adjusted the size very slightly on the Owlkin Frenzy tracker, this tracker is unbelievably useful especially for PvP.
Anyways, great work on this bar overall, it will be invaluable to all Boomkins in Legion.
One question: What is the icon over top of the Celestial Alignment/Incarnation icon? I don't seem to have that one for some reason? Maybe I removed it without noticing or something? It looks like it's tracking Starfall in the video, but we also have the bar doing that.
Last edited by joltcola1234; 2016-08-21 at 07:47 PM.
Hey, Cyous.
Thanks for the great bar. Work like a charm.
Do you plan to add aura that indicates whenever you can cast while moving? Or starfall's icon near moon's icon on video this is it, but it's still under construction?
The Boomkings(WIP) :: YouTube Project
Just wondering:
1: Is there a reason, why AP_Bar loads on ALL toons? Load -> Player Class -> Druid is not set
2: Is there a way to make the bar-data (in WA2 config) not show AT ALL on other toons, or snthos a limitation of WA2?
Fact (because I say so): TBC > Cata > Legion > ShaLa > MoP > DF > BfA > WoD = WotLK
My pet collection --> http://www.warcraftpets.com/collection/FuxieDK/
The Boomkings(WIP) :: YouTube Project
Fact (because I say so): TBC > Cata > Legion > ShaLa > MoP > DF > BfA > WoD = WotLK
My pet collection --> http://www.warcraftpets.com/collection/FuxieDK/
The Boomkings(WIP) :: YouTube Project
My WAs for OKF and StDrift in a dynamic group.
Code:dSZngaGAcGwpbu7IqzBkOzsG0Sj6Mur9BHUTQ8nQq7KuTxy3uSFcPFsvmmvQXPs8xcvdLkWGPImCf6Geiwgj5ys4CQKwOe1sjiwmbPLlPhsLQ8uupwrpNstuImvLMmjMoYfjGCvQu5YsDDvSrQQCArBMu2oH4WcMgvPpRQ(ob1ija8mQKrtvz8ubDscu3IkLRPaNNKALeGwlvQQxtvvJcSGdybb2cwLyQeRqSc3862)I35vvcvd8dScyfSG)1OWGfaEeIGDFp6RGiOGR9pJMv9ydwrTj8Y5VgpJGvsRa8yMuksdoiLGv7rtZ2e0Dn4gCysPi9wZ)VRohvAO7wXn42HJbJsRaHc22snhetdbwqfi)wWcNkKp43qV3UgmWXldDC4GIBhvbn38oaS582A()D1c9cWPc4Y5xuNIM2c2xNFFe8BOlxUkUOA4LIBvQ8o0l0CZ7qWYyqblykiBdHf87iPeliqGp2w8PmyTGP6PbxJYgl43rsjwqGapLbRflyBA(YgCjH4obxce4rrgPGSnewWVJKsSGabwlmPmAWc(DKuIfeiWkPMwopssnwWVJKsSGabUgMnwWVJKsSGabce4jwOxGfSApAA2MGURR3GdtkfP3A()D15Osd9BWun))UIfSj8AlwOxa2JWs)tJOo5xTncSAqGNhlfFI7lvAWu(AfqG9153hb9R3GLXGcwWuq2gcl43rsjwqGapLbRflyBA(YgCjH4obxcey7ypXc2MMVSHEbiWkPMwopssnwWVJKsSGabUgMnwWVJKsSGab(yBXTJ9eLbpkYifKTHWc(DKuIfeiWAHjLrdwWVJKsSGab(yBXNYG1IYGRrzJf87iPeliqGax7FgnR6XgCoJgWwkm936GyAiWL9SRhNbNkGfO3OyI6KZXOX)0aw4uH8b9R3GdM8fOmAWc(fsdwWJ122eyHgpMzdceyZ5T18)7Qf6fGNXOujkSbLbbDvybppwk(22He4s1uJsZxubuubeCysPi9wZ)VRohvAOFdMQ5)3vSGJcB8yKQrzWMWRTyHEbyMAPmuf1Ps1uJabEESu8jUVuPbt5Rvab2xNFFe0VEdwgdkybtbzBiSGFhjLybbc8ugSwSGTP5lBWLeI7eCjqGhfzKcY2qyb)oskXcceyLutlNhjPgl43rsjwqGaxJYgl43rsjwqGaRfMugnyb)oskXcce4JTf3o2tugSDSNybBtZx2qVae4JTfFkdwlkdUgMnwWVJKsSGabcSw0qCkWn0lUawjTJYGAMct)TGlvtnknFXetmW1(NrZQESbNZOb8mgLkrHnOm4ubmtTugQI6uPAQrI6KGu7ayHtfYh0VEdwThnnBtq311BWMZBR5)3vl0lahm5lqz0Gf8lKgSGhRTTjWcnEmZgeiWwkm936GyAiWL9SRhNbtTdj3lkJvSqxf8Z7LBxxCDD4TQbQUmOWrO52Gbq3f0VfRy4TJx86QWLJQg49kiqGalc0l8QQaea
Absolutely love what you've done here. The predictive text is a huge asset for my personal game and I've slightly customized the string with a larger predictive text, but have a quick weakauras question that I can't seem to figure out on my own. Maybe you can help me...
Is it possible to have the predictive text change colors at a certain threshold? For instance, if the astral power is going to be 40+, it turns a different color. At 60+ it changes a another color.
Thanks!!!
Just to verify :: If it breaks 40|60|80, but we do not currently have over 40|60|80?
"curASP" is a real call you can make.Code:local HEXcolor = "fb7703" if (curASP < 40 and E_predict_global >= 40) or (curASP < 60 and E_predict_global >= 60 ) or (curASP < 80 and E_predict_global >= 80) then return ("|cff"..HEXcolor..string.format("%.0f",E_predict_global).."|r") end
"predict" should be "E_predict_global" iirc.
In AP_Number, scroll to the lines before the "return string.format()" stuff.
I'm doing this without the code in front of me (at work, time of post).
But that is how you would do this, I need to fill out some more details when I get home.
The Boomkings(WIP) :: YouTube Project
The astral regeneration bar is generating as a black color instead of blue ? any idea what could be causing this ?
The Boomkings(WIP) :: YouTube Project
Now that ASP generation from LS and SW is changed do we need to update the aura string?
The Boomkings(WIP) :: YouTube Project