I dont care if I see people from other servers on sw but its just a fake way you make the world look populated.
The things I have problems with are the phasing. If someone is on my server I should expect to be able to see them. Yesterday while I was posting auctions someone on my server called out an infiltrator. When I went to the location no one but one person and was there. A guildy was there though and when they tried to invite me it said player not found.
The other thing is someone asked me to open a lock box. I agreed to it and when we tried to do it we couldn't because we were on different servers. What's the point of seeing each other and you can't actually interact?
And I am one. People who play WoW to gear up in 2016 is.....well, lets me put it nicely, wasting there time.
Gear has no pride, prestigues and point any longer. Catch up mechanics every 3-6 months render all your work useless and so on.
I get gear just to be able to farm fast, thats it.
Youtube channel: https://www.youtube.com/c/djuntas ARPG - RTS - MMO
Some of the comments here are also confusing cross-realm with phasing. But in the case of both the reasons and areas they are implemented in are for good reason.
As wow's playerbase has declined most people don't want to play in a game that feels like no one is around or that there are 2 people in SW or Org. That's not terribly fun. So that's where cross-realm comes in to add more people in an area, even if it occasionally means some minor side-effects like someone calling out a dreadlord when they are actually on a different realm. Those things are pretty rare though and not a huge deal.
Likewise, in some questing areas and with the invasions you wouldn't want 5000 players in the same area. You'll see that especially Tuesday when in the starting areas for each zone without phasing everyone would be standing around waiting for respawn timers for quest mobs (even with the new tagging system). I've been through that and it's not fun either.
As far as world pvp and pvp in general, I think Blizz already had it bumped down the priority list. World flying mostly killed it, and the debacle that was Ashran and backlash from it being awful just pushed it down the list even further. Wow arena just kind of preaked in about 2012 and fizzled in terms of competitive esports. As Blizz realized that it wasn't going to be a big success in esports like SC2, HS and maybe Overwatch they just haven't made it nearly as much of a focus. The only thing pvp-related added in Legion is the Dalaran sewers and at least on beta I never saw 1 player attack another one while I was down there. I'm sure it will happen sometimes on live, but the feeling I got was that it won't happen very often or that it will be a hotbed of pvp activity.
Last edited by Auxora; 2016-08-28 at 04:01 PM.
My Collection
- Bring back my damn zoom distance/MoP Portals - I read OP minimum, 1st page maximum-make wow alt friendly again -Please post constructively(topkek) -Kill myself
Can't destroy something that hasn't really existed in years.
I havnt had bad experiences with phasing since Cata, don't know why people complain.
This is taken just a few minutes ago on AD. Admittedly would have been a lot easier to organize without sharding the city but that's supposedly going away in Legion.
Prove it.
Oh wait- you can't. This whole thread is essentially you crying about phasing (which is arguably better than a login queue or a lagstravaganza like the warlords launch) because you can't see other people in Goldshire of all places and plugging your ears with your fingers and just disagreeing with everyone for "reasons".
What do you offer to back any of your claims up? The weakest strawman ever in the form of 'the new player experience'.
The fact that people tend to think back to things more fondly doesn't mean it wasn't better. By that logic, it's impossible for the past to ever have been better than the present, which I'm fairly sure it can. Applying science like that is what you'd expet to find in a kindergarden, not on a forum with supposingly thinking adults.
Well, finding a group took longer. You really didn't get that from the context?
... I called it a drawback. If certain words are unfamilar to you, there's dictionaries and stuff.
... What do they have to do with anything?
Yep putting more players in the same zone together destroys world interaction.....
What the hell does this have to do with anything? Are you really sitting here right now trying to justify nostalgia-goggles?The fact that people tend to think back to things more fondly doesn't mean it wasn't better. By that logic, it's impossible for the past to ever have been better than the present, which I'm fairly sure it can. Applying science like that is what you'd expet to find in a kindergarden, not on a forum with supposingly thinking adults.
Your entire post seems nothing but goal-post moving and obfuscation. This has literally nothing to do with the main point. It took incredible amounts of time longer than it ever will again to find a max-level dungeon. And no matter how many times nostalgia-kids (See, I can insult you too!) like yourself pretend it is, sitting in Org or IF spamming trade chat is not fun. It's not even really playing the game.Well, finding a group took longer. You really didn't get that from the context?
...lol. A drawback. Sure broseph. Alright. Great. Thanks for just...conceding the point to me?... I called it a drawback. If certain words are unfamilar to you, there's dictionaries and stuff.