Originally Posted by
Archimtiros
People like you are under the mistaken impression that "theorycrafting" is an exact process; it's not.
It's a result of endless hours of trying things, making changes both big and small, then trying all over again and comparing results. "How to operate simcraft" is a big part of it, for obvious reasons, as it allows the process to be both sped up and reduce sample bias. Speaking as someone who's been involved in the process since the earliest days of the game, this isn't anything new either; theorycrafters have been using programs like SimCraft since the earliest days of WoW, whether it was in the form of a spreadsheet, RAWR, Shadowcraft, or another program. Yes, things are wrong on occasion, and were then as well, which is why it's a continual process and never really "done". It's also, coincidentally, why it's called theorycrafting.
Still, I'd rather rely on "simcraft theorycrafting" than "this sounds better in my head so everyone else must be wrong". One has proof, and even if the basis ends up flawed, it's still better than baseless conjecture.