Originally Posted by
Raikh
You can't compare different specs or even classes with each other in terms of difficulty, they play too differently and have different strengths and weaknesses. Talents are by comparison only very slight changes ij your playstyle if at all.
Ofcourse community behavior is affecting design, thats why we have talent sof different complexity. Some people liked more complex gameplay, some like it more easy and straightforward and to justify that complexity there is an additional reward for your work.
The herd mentality problem isn't solved by closing gaps, it will always be there. Even if momentum would only be 1% better, they would still expect you to choose it and unless some super popular community voice calls out its completely irrelevant which one you choose nobody will care how big the difference is, because the best is the best and designing different talents, which even incorporate different playstyles, is pretty much impossible.
The community problem i spoke of is not a trend game design can adjust to properly, it always was and always will be there.
Blizz already did pretty major steps towards easening the pain of that issue but there is simply a point where it will be damaging the game drastically to cater to herd mentality.
For the rest, you're repeating yourself. I can't even tell if you read more than the first sentence of my post or not. You don't have any concrete arguments for your opinion nor do you have any against mine. I told you the niches Nemesis and fel eruption have, but you disregard that entirely. You only see your part and you only see number some people got out of stuff. Even if you were right you don't help your case at all and you won't convince anyone of your opinion like that. This is not a discussion but a waste of time.