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  1. #81
    Quote Originally Posted by tratra View Post
    I guess you didn't even play back then right?

    Why do you people say it was a nightmare to organize?

    THERE WERE NO PUGS APART FROM THE VERY END of Vanilla - MC AND A BIT OF BWL.

    A guild would run usually 5 officers at the very least and everything was the same as raids now.
    I'm not challenging on you saying it was fun for you, but come on, you have to at least admit that for most guilds, 40 man was a nightmare. Yeah, it was lots of fun on the rare days where EVERYONE showed up, where EVERYONE was in Kargath on time, where EVERYONE brought the 50 billion pots and flasks and oils and where EVERYONE who showed up actually had the atunement and where NOBODY had a disconnect and NOBODY crashed with the Baron Geddon bomb ticking down and where the server was stable. But for a "normal" raiding guild, a day like that happened once in a lifetime and on all the other days, the hard part about raiding wasn't the bosses, it was the absolute clusterfuck that was organizing everything that was needed to actually be able to raid in the first place.

    You needed 40 guys, you needed certain classes, you needed a fuckload of mats (oh you died? Better get a new flask, a new oil, 3 new pots) like whipper root tubers and night dragon's breath, you needed officers and so much more. The real boss wasn't in the game, it was in the preparation and in the massive undertaking that was leading 39 other guys into an instanced area infested with trash mobs and a few (often buggy) bosses.

    Yeah, maybe Blizzard has a learned a lot since those days and maybe nowadays it would be easier, but the fact remains that gathering 40 people is just harder than gathering 10-20 people. I think it's for the best that those days are gone and I'd wager that everyone who wishes those raids would be back has a serious case of the nostalgia goggles going on.

  2. #82
    Quote Originally Posted by Rorcanna View Post
    40-man raiding was NOT as tightly tuned nor did it place as much personal demands on players as say, 20-man Mythic. 40-man was a logistical hurdle, nothing more.

    Thank fuck they won't go back to logistics being the challenge of raiding rather than mechanics.

    - - - Updated - - -



    Because people were shit, some bosses were bugged to hell, tons of people were still leveling to 60 when new patches came out etc etc.

    Stop trying to pretend that Classic content not being cleared as quickly as content today was due to mechanical difficulty, it simply was not. If we'd get mechanics of 2004 in new raids today, the content would be cleared in an afternoon. Or do you really believe that Method would wipe 400 times on Classic Rag like they did on Mythic Archimonde? LOL!

    Educate yourself.

    "When the world of Azeroth was brand new, the overall pace of leveling significantly slower than it is today, such that the primary occupation for a majority of players was simply striving to reach max level. And even for the most cutting-edge players, many of whom were familiar with the leveling experience from the beta, it took two months from release for the first group to defeat Lucifron, the first boss in Molten Core.

    Therefore, applying the tried and true principles of Internet forum logic, Lucifron was clearly more challenging than Garrosh—or any boss in the past 5 years for that matter. OK, maybe not. The delay was due not to the bosses’ difficulty, but rather the fact that it took even the most dedicated groups with extensive raiding experience from past MMOs that long to assemble a sufficiently large group of level-60 players who had obtained the appropriate dungeon and endgame quest gear. In many ways, that was the most challenging aspect of classic WoW raiding: the logistics of assembling and maintaining a sufficient roster with sufficient gear.
    "

    Today, world firsts come at the hands of extremely well-prepared, dedicated players and EVERY single person in the team has to carry their weight and then some. I'd love to see a world first guild get the kill with 5 mouthbreathers on the team.
    grats on taking something way out of context, but do you think people weren't dedicated back in classic? yes things like c'thun was gated beyond being mathematically impossible, and saying people were just simply bad back in the day? have you done an lfr? and 400 attempts sounds about right for naxx 40 housemen. Now for actual context of your quote of me, we were talking about a damn addon in relation to when it was released and what raids it was used in.

  3. #83
    Brewmaster Slirith's Avatar
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    Didn't read entire thread but if 40man ever returns, it'd be like the MC anniversary raid. One time event 40man sure, otherwise nope nope nope. 10-20 now is a pain to keep together for raids, can't imagine 40man today with all the entitled guildies, you know the ones.

  4. #84
    Is hard enough to get 20 players for mythic, i think they would do that again

  5. #85
    Immortal Nikkaszal's Avatar
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    Quote Originally Posted by ible View Post
    Attuned! but, no way I will come on alt. We go tomorrow instead! Of course, were here to progress not to gear alts or pugs, but do the roster look good? I don't think so, because there was never really given any room outside main roles before recruitment closed.

    So, its your management that was horrible. Not the attunements which were a indication of a players dedication. Well, for as long as it lasted until all attunements were practcally removed mid tbc, here's BT guys. It's so awesome we want everyone to see it, so we made it faceroll difficulty.
    STILL you can't fill the raid and complete it, man. try something your better at.
    You clearly never raided progression

    Each member of the raid is expected to have several alts they can bring in at a moments notice, which are geared and raid-ready for the current boss, because fights in TBC when doing first-launch progression required some specific group makeups. And on one week of raiding SSC and TK, you could attune exactly 25 people to Hyjal, who would then need a Rage Winterchill kill to get into BT.

    So even though we have all these alts required for progression, which are themselves geared enough for BT, finding time to get them attuned to actually get INTO BT was hideous. You had to run the last tier's content each week to ensure you had enough tanks and shamans and healers and shamans and shamans and shamans to throw against blocks you faced in the new content.

    There's no such thing as "just go tomorrow night" in progression raiding, short of something catastrophic that leaves you unable to field enough warm bodies. Progression happens, and it happens NOW, and nothing stops it, and that means requiring all available resources like geared alts.
    Last edited by Nikkaszal; 2016-08-30 at 08:32 AM.
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