Only thing I know on gear is that he had enough points in Maw for UE and blood feast and the druid didn't have Skysec. One disclaimer, I went with Smashspite because it's the only fight where they both did well. Look at Lord Ravencrest and the amount of healing and overhealing done. The DK heavily pads his healing done on that fight (not that he was trying, I assume mechanics). On Ill, the druid mitigated so well that he only had to use FR four times (he was taking 800k shears to the DK's 1.4 million). There's also no data on Morrowchicken for the DK.
Are these nerfs live on the beta aswell?
Jumped back in to try and get a feel for the nerfs at 110, but tbh I dont have any problems what so ever. Feel just as strong as I did a week or two ago. Survivability wise atleast, damage is lower tho.
Talents are really a huge problem. You can't have a spec that ignores an entire character customization mechanic, that's just fucking awful.
Last edited by ShiyoKozuki; 2016-08-29 at 01:44 PM.
It wouldn't bother me so much, but (setting aside Soulgorge and the entire 60 tier for the moment) many of our non-viable talents are just minor number tuning away from being good. Up the DR or RP generation on Rune Tap, lower the CD/up the DR of Blood Mirror, up the healing of Blooddrinker, up the healing of Bloodworms, lower the CD of Blood Tap, up the DR on Will of the Necropolis...these are not terribly hard problems to solve. That's what annoys me the most.
I'm fine as long they don't mostly lie on the floor.
MMO always reminds me of the Ctrl+Alt+Del comic (http://www.cad-comic.com/cad/20090916).
Anyways, I don't understand why people just play what they want. It's only the top 1% that love (need?) to min-max to become world firsts. This game is casual enough were pretty much anything works.
"Clearly every aspect of one's life, from financial stability to social popularity, to sexual prowess can be boiled down to 4 numbers: One's Arena rating" ~ Xandamere
I'd claim DKs are still great in the right hands, I know I would never be asked to switch to a prot warrior or guardian druid. Sure we got hit by the nerf bat but our kit is still the most versatile tank kit in the game. DKs are a bit of a Swiss army knife, you may not be the top end tank in any category, but you're able to cover for everything very well. And that's what makes them great.
Well, supine if they're not paying attention.
729 heroic tier and it took all of 10 mins for my artifact quest.
There was maybe a 30 second period of downtime while I waited for AMS to come back up, but that worked in my favor as I needed to scratch my balls.
This was maybe 3 hours after US launch, so maybe there have been hotfixes?
I may pay my subscription every month, but I don't lose sight of the fact that the other 4/9/24/39 people I'm grouped with pay too.
I was getting wrecked in the artifact scenario for blood, 700 ilvl, mostly invasion gear. Didn't even get past stage 1 or 2 (the green barrier after the guy starts walking with you. I killed the jailer, then the other 2 fel guards, but once the felguard plus the eredar caster came down, I was done for. Full HP, used DRW and Vampiric.
If it's this bad, honestly I'll reroll, I can't imagine what end game content looks like, even with the artifact weapon. I felt like even with a bone shield charge up I was taking the same if not more damage than my vengeance DH would take and heal for a lot less. I feel so out of control with blood dk after 7.0 it's just hard to enjoy it because I know I'm making it harder on healers and myself, but HEY I wouldn't know since artifact quest is so damn difficult.
With 740ilvl I zerged the artifct scenario without dropping a sweat. I don't really understand how someone with at least 705ilvl would die to that.
I'm with Sugarlol. I don't understand how you were having such difficulty. At 712 I, too, breezed through it. At lower ilevels you may have to make use of all your abilities: anti magic shell, interrupts, stuns, death grip as another interrupt, gorefiend's grasp as *another* interrupt, talenting into the slow on your D&D so you can regen runes as you kite...you've got plenty of options other than VB and DRW if you're in trouble.
It also bothers me that you use the phrase "even with a Bone Shield charge up." There should be no "even" about it. You HAVE to have 100% uptime on Bone Shield, full stop. Preferable 5+ because of Ossuary and Foul Bulwark.
And speaking of Ossuary and Foul Bulwark, are you using a proper talent setup? You should be looking at this as your default for soloing content:
http://www.wowhead.com/talent-calc/d...ght/blood/MI10