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  1. #1
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    Barrage is really stupid.

    It's just ridiculous. I know there are tricks like disengaging through mobs to fire back towards the group, I do it. But that doesn't change the fact that this ability is stupid. When questing it's a complete ****ing liability and in dungeons the risk of it grabbing extra packs is going to make it mega dangerous in Mythic+. My guildies don't even get mad in heroics - they just laugh when they see it randomly shooting at mobs who are 40 yards away, round a corner and out of combat. They won't laugh in mythic+. It's arguably worse than Starfall used to be back in the day and they ended up getting a glyph to make it only hit targets with moonkin dots on. I feel like we need an OPTION to make it only shoot at vulnerable targets. Or make it so that it can't target mobs which are out of the current combat.

    Perhaps we could appeal to Blizz using class fantasy, seeing as that's what's governed most of their changes to classes... It's hardly good class fantasy for a marksman / sniper to run in machine gunning an entire city block. We're snipers not 1920s gangsters.

    I love MM and I love the concept of barrage but it's just so fricking annoying to use. Either it needs changes in mechanics or AMoC needs to be brought up to its level properly so we have a genuine choice.

    And no, please don't just do the usual drive by "l2p" responses. Yes I am well aware of how to avoid issues with it, and do, but that doesn't change the fact it's an awkward ass ability that doesn't need to be.
    Last edited by mmoc0783068f89; 2016-09-01 at 10:01 PM.

  2. #2
    Immortal Ealyssa's Avatar
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    Quote Originally Posted by Slashgordon View Post
    Yes I am well aware of how to avoid issues with it, and do
    I'm confused.

    Are you avoiding the issue or are you pulling packs so often that your guildies now laugh of you ?
    Quote Originally Posted by primalmatter View Post
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  3. #3
    On a positive note, I have a ton of eggs from birds for cooking because of the 9000 birds it pulled during questing to 110!

  4. #4
    On the contrary, that ability is the best ability the game had since warriors got Bladestorm. Its instant, so we can run and use it at the same time; it deals tons of damage in a very short time frame, so it grants us awesome aoe burst; it has a decently short cooldown, so we can use it more often; and you can always judge the skill of any hunter by looking at how he uses his Barrage skill, which helps, like, a lot, when you try to avoid recruiting scrubs and bads for your raid.

    Also, l2p, since disengaging through mobs to fire at your group is a huge waste of time you could be dpsing instead. Here, let me help you:

    ______________your group
    ___________________|
    ___________________|
    ___________________|
    you using barrage -> mobs (implying there is no additional mob packs on this side, ofc)

    This is how its done. Use and be a proud hunter who can do it.
    Last edited by l33t; 2016-09-01 at 10:25 PM.
    No more time wasted in WoW.. still reading this awesome forum, though

  5. #5
    Warchief Freedom's Avatar
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    I don't hate the ability... I hate the players. Tanking on my Blood DK on Normal, trying to get that last ilvl for Heroic spamming, I had a hunter use it right before the first boss in Maw of Souls. You know, the region with like 5 trash packs standing around.

    Needless to say, I was not amused, even if I did... somehow... manage to live through it all by the skin of my teeth. Then when I asked him nicely to not use it again, he got all hostile, saying, "Oh well you didn't die so". And continued sneaking in extra packs during the run.... nothing as big as that one pull, though. Maybe the prospect of another queue made him think twice about it. : P

    I don't find it fair that one of the few classes that can drop aggro and combat completely is also capable of pulling half the instance if they feel like an asshole.
    Quote Originally Posted by Scrod View Post
    Ok, I give up. This is pointless.
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  6. #6
    Deleted
    Barrage is the best abilty in the game for me
    What is the point to play hunter when you cannot put some fun in the raid/dungeons...
    Last edited by mmoc2b5ad7a33a; 2016-09-02 at 03:21 AM.

  7. #7
    The range and spread on it seems a lot worse than at the beginning of WoD. Note I say seems...

    For soloing I stopped using it, it would like the OP say, pull stuff that was "around the corner" by shooting through a wall or mountain or something...like WTF?

    So a fight that was 10sec is now 60 cause I got a ton of mobs and I don't feel like using FD to reset it all.

    They should give me a glyph or something whereby I can make the distance 50% shorter and the width 50% narrower. Then it will cleave the packs the tank is pulling like it really should be doing...

  8. #8
    Deleted
    Quote Originally Posted by Ealyssa View Post
    I'm confused.

    Are you avoiding the issue or are you pulling packs so often that your guildies now laugh of you ?
    Should being forced to avoid an issue be considered good game design now? Because I'm confused by your thinking.

  9. #9
    Deleted
    Quote Originally Posted by l33t View Post
    Also, l2p, since disengaging through mobs to fire at your group is a huge waste of time you could be dpsing instead. Here, let me help you:

    ______________your group
    ___________________|
    ___________________|
    ___________________|
    you using barrage -> mobs (implying there is no additional mob packs on this side, ofc)

    This is how its done. Use and be a proud hunter who can do it.
    So you are pretty much doing the same thing as he said? Whether you disengage through or adjust yourself to one of the side is the same thing, it takes the same amount of time and it doesn't work half of the time because there *are* mobs all around in EoA. The only time you can safely use it is pretty much whenever you are indoors or whenever you are able zone the rest out of your FOV-
    (Hall of Valor Tables for example. )

    Doesn't work as well @ Fenrir's hunting grounds in the same instance and completely depends on what/how the tank will pull and where he'll tank.
    Last edited by mmoc96d9238e4b; 2016-09-02 at 08:13 AM.

  10. #10
    Honestly, I like the way it works. Good for all kinds of different uses that you really just don't find with many other abilities.

    It takes a little practice to place the shot correctly, but after awhile it becomes second nature. The only times I have issues these days is when the Barrage cuts through what looks like solid terrain. That's just poor terrain design tho.

  11. #11
    Deleted
    Quote Originally Posted by Mowgli View Post
    Barrage is working as intended an is fine, literally this is just mind your positioning.
    Yday shots went behind my back, probaly a glitch but i pulled half of the zone around me. I dont even do barrage without MD.

  12. #12
    Deleted
    I see the apologists are out in force. I NEVER said that Barrage isn't a cool ability. I like it as a DPS ability and it does super damage. However it shouldn't pull random flying mobs which you can't even see. That is 100% bad design. There's nothing "l2p" about it suddenly shooting 90 degree angle upwards shots at a load of neutral flying mobs you never even saw. Just wait till people start running Eye of Az on Mythic+. Then you will see serious rage occurring.

    The way the ability targets things is plain retarded. it should NOT be able to pull mobs which aren't in combat through walls. Yet it does. Often. Anyone who says that is "working as intended" is just being contrary for the sake of looking like a badass on the internet.

  13. #13
    The ability itself as a dps ability is fine. Its the fact that it has the same height limit as range limit is what's stupid, and the fact that it does not trigger collision detection with game objects. That's whats fucking wrong with Barrage.

  14. #14
    Immortal Ealyssa's Avatar
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    Quote Originally Posted by Kyle0ng View Post
    Should being forced to avoid an issue be considered good game design now?
    Yeah sucks to have to think when gaming, I feel you...
    Quote Originally Posted by primalmatter View Post
    nazi is not the abbreviation of national socialism....
    When googling 4 letters is asking too much fact-checking.

  15. #15
    Quote Originally Posted by Mowgli View Post
    just go outside for awhile
    He's het up but he's not wrong - pulling neutral mobs that aren't immediately visible or enemy packs that are obscured by a wall is dogshit ability design and it's probably going to lead to occasional horror-show pulls in Mythic+.

  16. #16
    When I'm tired or drunk, I start dungeons with
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    /p you'll see...
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    Meant Wetback. That's what the guy from Home Depot called it anyway.
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  17. #17
    Deleted
    Remember the story of that norvegian boy saving his brother from a moose trough "skills he acquired" in WoW?

    Well perhaps Barrage will teach the kids that blindly firing an automatic gun without a clear field of visibility is a bad idea if you don't want to accidently hit something. :P

    Barrage is the perfect examble on why you should not always just blindly follow icy-veins-esque sites when choosing your specc.

  18. #18
    Quote Originally Posted by KrayZee View Post
    So you are pretty much doing the same thing as he said? Whether you disengage through or adjust yourself to one of the side is the same thing, it takes the same amount of time and it doesn't work half of the time because there *are* mobs all around in EoA. The only time you can safely use it is pretty much whenever you are indoors or whenever you are able zone the rest out of your FOV-
    (Hall of Valor Tables for example. )

    Doesn't work as well @ Fenrir's hunting grounds in the same instance and completely depends on what/how the tank will pull and where he'll tank.
    No, its not the same. The difference is I am moving with the tank and start dpsing when tank pulls. He has to wait till he flies and lands. Believe me or not, but the difference in terms of damage dealt is huge, and you help your tank tremendously by misdirecting a huge pool of threat on all mobs to him at the first two seconds after a pull as well. This works everywhere, and in EoA as well. Speaking about EoA, you will pull all that yellow mobs anyway, because thats how cleave skills in the game work.

    Quote Originally Posted by Soxoffender View Post
    He's het up but he's not wrong - pulling neutral mobs that aren't immediately visible or enemy packs that are obscured by a wall is dogshit ability design and it's probably going to lead to occasional horror-show pulls in Mythic+.
    Can't wait till you, OP and other guys like you and OP realise that tons of abilities work like that. For example: all wwmonk cleaves, all DH cleaves, all warrior's cleaves, mage aoe abilities, etc, etc. I won't exclude the possibility that it was made like that on purpose, to add the difficulty back which is almost destroyed by weak auras and bossmods addons.

    I also won't even touch the possibility of NOT TAKING BARRAGE TALENT. I know, I know, its not possible, if Barrage is posted as best choice by icy-veins guide, you people absolutely HAVE to take it, sure.
    Last edited by l33t; 2016-09-02 at 01:36 PM.
    No more time wasted in WoW.. still reading this awesome forum, though

  19. #19
    I feel ya OP, barrage is depier than it has ever been. Its pulling shit thru walls and now its even pulling shit WAAAAY up in the air. So many freaking shit being pulled to that. Thanks god my guildie tank knows about it and pulls everything anyways, but kinda of a waste and annoying as fuck.

  20. #20
    If you have issues with barrage... then maybe chose a different talent... not that hard to do.

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