I really can't Wait for people to wake up in 2 weeks and start spamming stupid threads about how they can't get into decent mythic /mythic+ groups because everybody good requires 850 itlv for them to join and they will be stuck in wipefest of 820 itlv groups who belived rumor that mythic dungeons are easy spread by organized mythic raiders guild groups coordinated on voice comms with ton of experience from beta
ITT: People who shouldn't be playing MMORPGs complaining about core elements of MMORPGs
Active WoW player Jan 2006 - Aug 2020
Occasional WoW Classic Andy since.
Nothing lasts forever, as they say.
But at least I can casually play Classic and remember when MMORPGs were good.
PvP has always been Grindy in my view. PvE is diverse due to the wide range of quests. They are still mostly go here and kill this but that's an mmo.
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There is no Surumar rep grind. There is content to complete and it will get you the rep needed.
How can u complain about "grindy" and "its gated" in the fucking same post?
Grindy would be if there would be no knowledge buff in the game ever, and only dungeon endboss would give you 100 of it. so u have to grind all the billions of artifact power with a 100 per dungeon endboss rate. so u would have to do 65000 dungeons to max out a weapon. This is a Grind, and would probably last for more than 2 years.
Its gated means, that it has no benefit to grind because the time invested in grinding becomes obsolote by waiting a few days for research. 1 dungeon done in december would give the benefit of 10 dungeons done now.
for big crowd its not interesting content only stupid grind gating us from real content - its put there artificially so that the zone doesnt look dead right after launch due to how much it sucks for many people - just because you like it dont assume everybody else like it too.
AP soft cap wthout AK - theoretically you can grind it even now but its poitnless grind at some point gate only by artificial 5 days x 25 which if they game woudl be any good would be scaling itself to how fast player grinds AP - aka if someone wants to farm hard and got 100-200k AP in first week system should automaticaly reduce time needed for AK to match his grind pace instead cockblocking him cause joe-casual needs to be on similiar pace for god know which reason .
good managing of it owudl be developing such dynamic script for AK. thats what i mean by grind and gating.
Last edited by kamuimac; 2016-09-05 at 08:01 AM.
In addition:
- People complaining about the AP grind not realising that the first few AK upgrades are done soon and will MASSIVELY increase the speed
- People complaining they've already "finished" their main character. If you have 70+ hours /played at max level, what the actual living fuck did you expect? Go do something else!
EDIT: And one last thing, gating in moderation is healthy for the game and stops the addicts from completely exhausting the content. Gating in e.g. Suramar or WoD Legendary Ring feels annoying, but for the start of an expac it's necessary.
Last edited by trm90; 2016-09-05 at 08:03 AM.
Oh hell...
WoD: *tantrum* "There is nothing to do!"
Legion: *tantrum "There is too much to do!"
The only thing I hear is, oh this game has content that we are forced to do to be the best, or gosh we'd get benched. Good luck in unlocking all features of the Artifact right now. Guess what! You aren't supposed to unlock it all from the get go, and if you need it, you have nothing to do in Mythic plus anyhow. So chill out, and enjoy the game instead of this rushing towards the end a week in. Then when you get there you start complaining about having nothing to do and beign burned out. Some people are just beyond reach intellectually.
I would say not. Because you have so much to do, that the things wont get old for quite some time - world quests, order hall campaign, dungeons, pvp, normal quests crafting quests, collecting treasures and Suramar storyline (which is fkin brilliant). Ofc, in the core many of those things are all repetitive stuff very similar to things we have done thousand upon thousand times, but they actually made most of it so well designed, that you will enjoy it immensely.
"Grindy" compared to what? Vanilla-TBC? Hell no, not in the same stratosphere in terms of what the game expects of you. However, you can certainly make the game into a grindfest, I already see people chain running dungeons all day to get every bit of Artifact Power and 2 legendaries before raids launch. But that is beyond expectation and what you'll need to participate/successfully complete any of the upcoming content.
You will grind for artifact power until your ears bleed out especially after rank 14-15 on artifact.
You will grind the world quests which 90% of the are lazy copy pastes of previous leveling quests most of them grind x mobs.
What about the alts? The game forces you to play your main forever. Well, you can play with only 1 alt if you have time and maybe 2 or 3 if you have all the time you can spare. When Blizz did pruning, I thought that they were trying to turn this game into a half MMO half MOBA. So, people may play multiple classes easier, but look what they did.
Blizz was always generous about giving PvE content... I think. But PvP? They pruned abilities and gave us new abilities in PvP. Some people may fall to that. Blizz gave the amount which they took before, so people think that Blizz is doing them a favor. At least you can have more abilities in PvP, so you can enjoy the gameplay. In PvE, since the pruning hits hard, you have to cling to the story, unless you can't enjoy PvE. Casual PvErs can't do that, since you gotta grind artifact power.
This expansion is too much time consuming. Only the people who play WoW the whole day can enjoy it fully. That's what people wanted anyway. They wanted this game to be hardcore again, but hardcore doesn't mean grindy. It means hard.
The people complaining should gtfo.
You don't like this game. So gtfo.
You don't like anything it embodies. So gtfo.
You don't like quests. Pvp. Dungeons. Professions. So gtfo.
You don't like to put effort in. So gtfo.
You don't think you have the time. So gtfo.
In conclusion. GTFO
To my knowledge of other games, this isn't even nearly as grindy as them. As well, there are factors of repetitive content, but that is part of the grind too, as well as dailies.
FOMO: "Fear Of Missing Out", also commonly known as people with a mental issue of managing time and activities, many expecting others to fit into their schedule so they don't miss out on things to come. If FOMO becomes a problem for you, do seek help, it can be a very unhealthy lifestyle..