Originally Posted by
randomforum
Actually, mobs do have too much health...at least by comparison to what we've been used to so far.
It's much, much worse for some classes/specs than it is for others. On my hunter, I'm forced to quest as BM. Any attempt to do regular quests or world quests as MM will result in endless corpse runs (unless a disengage/aspect/FD saves me...but those only take you so far). As BM, I have no serious problems with pulling 5 mobs at the same time (by accident or intentionally). I can just MD to the pet, mend pet/multishot until it's over. As MM, 2+ mobs is almost certain death. World quests that involve killing a named mob with tons of HP are downright impossible unless I manage to get in at the same time when other people are killing it and I just get a lucky tag.
When it comes to instances, on the other hand, BM is dead, bottom of the bottom, while MM pretty much rocks.
I wouldn't normally see this as a problem, but because of how legion works (different artifacts, artifact power/traits you need to invest (in)), you're pretty much forced to invest your artifact power in 2 different specs and end up with 2 gimped specs (when compared to a "regular" class who can just do both on a single spec, albeit with (slightly) different talents.
I don't actually know if this is only a hunter problem or not, but I haven't seen something as bad as BM in instances...or MM in world quests. It's beyond horrible. Tuning classes/specs/mobs may help, but in reality, whatever you do, hunters are not meant to tank and MM ends up "tanking". You've got your "knockback" every half a minute, but that only takes you so far. It's not bad, it's beyond bad.
In time, once you get some heroic+ gear, once you unlock your third relic, you will probably be able to quest as whatever spec without having to invest more artifact power into a "questing" spec. But until then, unless you're lucky enough to play with friends all the time (including world quests), you're forced to gimp yourself and play at a mediocre level because you've burned your AP on a fairly useless spec and can't get it back and put it in your "real" (raiding) spec.
What I said above applies to playing at ~800 ilvl. I'm sure past 830 it's different, but you have to get there first.