Reward from Emissary Quests has legendary gear.
Reward from Emissary Quests has legendary gear.
Yes, hardcore raiders are being forced to play content.
God forbid we have shit to do in this game that we all play.
If they truly want to stay competitive they'll have to do mythic dungeons, heroic dungeons, world quests and every difficulty of raiding due to titanforging, pretty much playing 24/7. Will they? Probably not.
It's ok to still call them quests, rather than throw around the word content for everything.
Oh noes! The game requires us to do something!
If you wish to give yourself and edge, yes. Else, no.
FOMO: "Fear Of Missing Out", also commonly known as people with a mental issue of managing time and activities, many expecting others to fit into their schedule so they don't miss out on things to come. If FOMO becomes a problem for you, do seek help, it can be a very unhealthy lifestyle..
For real blizzard you need to remove all content that isnt raiding so those poor poor hardcore people can log in raid and log out more. It is so unhealthy for there to be this much content.
They are "forced" to do the WQ as much as they are "forced" to farm heroic and mythic dungeons before the raids unlock.
Who cares, they are "hardcore" they are used to being forced to do stuff.
___________( •̪●) --(FOR THE ALLIANCE!)
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Hardcore raiders can go to hell. World quests are potentially end game content for many non raiders - like me - so it must provide some sort of progression for them too.
TBH I'd like it that titanforged gear from nonraid content can't go higher then baseline normal raid level.
Then just remove tier from Lfr and bring mythic+ dungeons and pvp itemlevel in line with lfr.
And can legendaries.
Other venues of progression are fun but this game's pristine is raiding so nobody but the very best of the raiders deserve comparable rewards at all.
You are only keeping up with what other players dictate.
The legendary gear is NOT a requirement.
There are ways to achieve that without legendary items, so NO IT IS NOT FORCED.
Silly people need to stop using words they do not understand.
There are rewards which are hard to pass up, but until they are actually a requirement which blizzard are enforcing then you are not forced by blizzard.
It is players making that problem.
forced? No, no one is forced to do them.
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The word "forced" and wow threads go together better than "savage" and WoD.
They tried to coddle the min-max playstyle in WoD, to unfortunate results. It turns out that degrading the game experience of the average player, just to avoid overworking the min-maxers, doesn't lead to good retention.
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"