Oh no, loot is rare... I dont see the problem?
If people would be decked out in full 850 gear already they would complain about that instead.. "why are not raids open yet?? I want better gear NAO!!"
there is multiple ways to gear up. you have choice, it's great. better rewards from world quests? go do them. Feel like doing dungeons? do it.
don't see the issue.
Hi
Last edited by mmoc18e6a734ba; 2016-09-06 at 09:22 PM.
Done every dungeon once in each difficulty. Have 843 ilvl, 2 or 3 pieces from wq, 2-3 from class hall tier and rest from mythic dungeons (plus a belt of heroics i eant to chaaaange xD). The fact, even if I was lucky with the drops, is that, on a individual basis, i can swing either way: rng is rng, you can ve extremely lucky or not. But, from a Guild perspective, which this game is a big chunk about, you are getting loot each boss for 5 people. Kinda nice rewarding.
The thing is, yes world quests are good, but in order to make them better you need a higher ilvl which you can get from dungeons. Dungeons are great and quick when you premake your group. In terms of quantity of loot, i agree that it doesn't drop much that often and feels like there is no guarantee on drops like they had in WoD. But it's okay because the dungeons really aren't that difficult. If time is an issue, you can do world quests in between queues, but i usually don't have enough time to because my queues as a dps in heroic have generally been between 5-13 minutes. So get to 810 and just queue while doing WQ and Suramar. Then eventually you can go into Mythics again with a premade group, and we had at least 2-3 drops per run. Ran 4 Mythics last night and got 3 upgrades, 840+. Play with guild memebers, make friends and have fun while running dungeons, still more entertaining WQ though they are good.
Im 109 right now, ive done 5 dungeons so far and havent gotten a single piece of loot....feelsbadman
because in 2 weeks time blizzard will releade mythic + dungeons which will be both more chalenging and more rewarding gearwise
ofc it will be better if they would be out on launch so that this discussion wouldnt take place but once again in order to cater to mythic carebears we cant have that so that everybdy and their mother cant get gear higher then 850 atm -_-
- - - Updated - - -
dungeons will be very difficult and chalenging - give it 2 weeks in this time hunt those last few upgrades finish suramar so that you have all dungeons unlocked when real chalenge aka mythic + will come out because you will desperately need that 850 gear and as much artifact traits as you can to get anywhere high in there
Theres a problem when you finish a dungeon and out of a possible 25 chances to drop loot only 1 thing drops. 60mins in a Queue followed by a 30min instance, meanwhile 2mins later another player just picked up 5 squirrels and finished a WQ for 815 Shoulders.
Sounds to me like world quests are TOO rewarding, not that dungeons aren't rewarding enough.
- - - Updated - - -
The issue is that you'd be silly to run normal dungeons when world quests are WAY more rewarding. I get that they want to spread out gear in various places. What I'd like to see is gear world quests less often or normal dungeons dropping more gear. It's not clear to me what the real use of normal dungeons are, as you can out-gear them so fast by doing WQ.
Edit: another poster answered this. Normal dungeons aren't for 110; they are for leveling only and maybe a few times at 110 to push you to 810. Heroics are the real 110 dungeons. I think that's probably their stance.
- - - Updated - - -
To me that problem then is that WQ are too rewarding. The gear either needs to be slightly less powerful or the quests should be less common. I'd prefer the latter, since you would still see the WQ and be like "damn, let's jump on that" rather than having slightly shitty gear more often.
I don't know about you man but I'm running these dungeons and they keep dropping me these shiny 840 epics and I love it.
Why even bother with stupid gearing methods now, just wait until welfare flood opens and zerg up in 1 week (semi-AFK WQ/ AFK LFR/AFK PVP)
Content drought is a combination of catchup mechanics and no new content.
Dungeon loot drops do feel a little on the slow side. World quests are good but today I had quests for pants and neck when I already had 825s. They also love to give me agi trinkets when I'm ele/resto.
Honestly the best way to gear up is through a mix of both.
- - - Updated - - -
Mythic dungeons already offer better rewards than LFR will. If you're aiming to gear up for raids/mythic+ or just want to do something interesting there's reason to run mythic now.
Absolute nonsense! You can spam dungeons for infinite ammounts of AP. Also, i don't believe you got 1 item in 5 dungeons run from beggining to end.
Also, you need dungeons for the best trinkets. So... no, they don't feel unrewarding at all.
Update.
Ran 3 heroics, got 1 825 drop, did one world quest got an 845 chest piece, had to kill 3 non elite mobs.
The effort in reward out is jacked.
READ and be less Ignorant.
Many people like to do content as soon as it's available. They want to progress through raids, gearing up as they go, rather than just wait til the end, one shot every boss, and then be done with the game. That's what they prefer.
If you prefer the wait and zerg method, that's fine. No issues with that. But equally there's no issue with them doing it the way they prefer.