Originally Posted by
Cainium
This is part of "conflicting feedback". For me, Affliction has one garbage gold trait, and this is Harvester of Souls.
Why? Soulflame provides awesome burst AoE, just the timing of the explosion may need some adjustments. Wrath of Consumption helps affliction a lot with cleave-style fights where adds don't live long enough to be "worth" dotting up, but are alive for a reasonable amount of time. Just one DoT is enough to increase our damage significantly for after the adds died, so we can profit from them even if our DoTs cant do their full damage.
Harvester of Souls on the other side is "pick and forget". It doesn't really help us in any kind of fight where we struggle, it's no buff/stacks to monitor, it brings nothing to our gameplay. Its just a plain damage increase on corruption and a little bit of self healing. The trait could even read "Increases the damage of corruption by X% and Corruption now heals you for Y% of damage done per tick", and would be the same, except less RNG involved. I don't think such stuff deserves to be a gold trait. Should be swapped with Compound Horror, Fatal Echos or get a complete rework.