Well, see, one day Blizzard was bending over like the dirty whore that it is, and an evil clown Warlock decided to viciously rape Blizzard. So there you go!! Knowing is half the battle.
Well, see, one day Blizzard was bending over like the dirty whore that it is, and an evil clown Warlock decided to viciously rape Blizzard. So there you go!! Knowing is half the battle.
If it's not malicious you tell us how warlocks ended up in this state where people are going to another class WHEN THEY STILL WANT TO PLAY THEIR WARLOCK but can't because it is no fun at all.
When a large percentage of the classes playerbase is disgusted with the state the class is in.
When in an expansion that is pushing "class fantasy" as it's main driver all the unique abilities, all the unique visuals have been removed. Seriously compare the state of MoP warlock to now, you had 3 very diverse, not just in playstyle but in visual style as well, fun specs that were all very different from any other class and different from each other, yet still very recognisably Warlocks.
When I was younger I used to hope bad things wouldn't happen.
Now I just hope they're at least funny when they do.
I mained a from bc until the legion prepatch patch. All of the specs have just felt better to me in the past. If I level a lock it will just be for pvp but as it currently sits my main for most of the time I've been playing has been subbed for my dk.
What a time to be alive, warlocks complaining about mobility, survability and awful ramp up damage.
i know after mists of warlockaria i couldn't imagine they would ever be in this state lol.
welcome to shaman town warlocks, you tell the devs shit don't work they laugh and go NO YOU SUCK YOU CANT PLAY PROPERLY YOU'RE OVERPOWERED, then suddenly 90% of mail users in raids are hunters? good job blizz!
Warlocks are still punished for their MoP OPness, just like Blizzard made Shamans pay after Sunwell.
Warlocks were incredible and OP for the entirety of MoP, so they should suck it up for a while.
Because the dev that loved warlocks was fired years ago over some bs
Anemo: traveler, Sucrose
Pyro: Yanfei, Amber, diluc, xiangling, thoma, Xinyan, Bennett
Geo: Noelle, Ningguang, Yun Jin, Gorou
Hydro: Barbara, Zingqiu, Ayato
Cyro: Shenhe, Kaeya, Chongyun, Diona, Ayaka, Rosaria
Electro: Fischl, Lisa, Miko, Kujou, Raiden, Razor
I played warlock for the entirety of wow's beta (well the portion I had an account for) and vanilla. The class was such a roller coaster back then. Undead warlock with passive wotfs was just insane, then what we got when we went live was a class without any 31 point talents worth a damn so everyone just went "sm/ruin" or whatever (pulling at some serious memory strings here). Then death coil went from not being worth having on the bar to amazing. Being able to debuff players into the resist negatives, lock them down with the succy and potentially 1 shot them with that long cast fireball (cant even remember the name) was great. Then it all got nerfed. Then it was good again. Etc etc etc.
I got off that train when horde got pallies in bc. My main has been paladin ever since. I am so much more happy, the class is just consistently good. Yeah, sometimes ret kinda sucks, but holy is always there to bail you out. Its just a nice reliable class.
Warlocks have been a roller coaster class that's OP one day and garbage the next since 2002. Do yourselves a favor and jump ship.
1) warlocks didnt loose their green fire
2) what? ice floes existed at the same time as the old kil'jaeden's cunning.
nobody took it away from you and gave it to us.
both classes always had it at the same time.
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we are extremely squishy.
so squishy that conjure refreshment is actually relevant again.
i cant pull more than 2 mobs during the withered training or i'll loose tons of withered or just die.
Last edited by Raetary; 2016-09-10 at 01:14 PM.
Formerly known as Arafal
I shouldn't have to repeat myself when it appears that you've read the thread judging by the rest of your post. But in case you missed it:
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You're right on this point. That was my mistake, unless someone wants to make the argument that warlock's mobility got removed so that Mage's mobility would be buffed. Going from 2 to 3 charges and having more freedom with those charges is certainly a nice change. Can't say that I'd take it seriously if someone said that, but considering my comment was in jest for the most part, I'd accept it.
I love my new Affliction Warlock. The only Thing that could use some tweaking is the Burst-AOE DPS, since most trash packs die way too fast to get my Damage up, but that is in a way, just how the Spec is intended to work. With Mythic+8 the Mobs will live long enough to ramp up my full Dot Potentials. Boss Damage is fine, Rotation / Spells are fun and it feels very fluid, especially with 3+ Mobs, managing the Dots on all those is quite challenging and rewarding if you can do it. Not mindless spamming of a single Spell.
Tried Demo and Destro, but didn't like the Playstyle, too much dependent on Random Proccs, so you either are lucky or not, I hate that. The Class Hall and the Campaign is really cool, a bit sad that it already is over, hoped for more in upcoming patches.
So, I don't really get all the grinding and whinging about the new Lock. Absolute Fav. Specc this Expansion.
If you've been with us for a while, you'll know that a few years ago, they started developing Demonology into a TANKING spec. They had a taunt, an aoe taunt, a few damage mitigation tools. Pretty much the entirety of what you need to be a tank.
Then, they jerked it all away and said 'suckers!'
Because that's what they do. They come up with good stuff for Warlocks, then take it away and give to other classes.