Originally Posted by
Bongoking
Really, raid setup doesn't matter that much.
Just follow some simple rules:
- Aim for some kind of viarity. Especially on healers i would aim for at least 3 different healing classes, and would say aim for 3-4 healers, where one heal can switch do DPS if needed.
-Tanks: 2 Tanks, using to different tanks is recommended but not necessary.
-DPS: Aim for good players! The best DPS are these who know how to play there class and maximize dps (also via usage flasks, pots, CD's and talent choices) AND who have good movement!
Try to have a meele to range DPS ratio of max. 50%. Also aim for the important raid CD's like Bloodlust, Battle ressurrection etc. Never reject really good players if you dont need to. My guild had perfect runs with having healing classes double or 4 hunters in a raid. Best players = best choice.
If you fear to have a bad DPS to healer ratio - just have some players who are willing to respecc if you have the feeling the boss needs more/less healing power.
Really, classes don't matter that much.