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  1. #181
    Quote Originally Posted by thewallofsleep View Post
    Blizzard is his baby. I'm really, really surprised he's stepping down. I'm sure he'll maintain some sort of status within the company, and along with his stocks and "created by" royalties I'm sure he'll be financially stable for years to come.
    I can guarantee you with 100% certainty he does not get any royalties. This isn't a rock band. Everything he wrote for Blizzard, Blizzard owns, completely.

    No doubt he has fat stacks, with his stock options, salary and bonuses. Plus, his wife works. He may have gotten a fat check for writing the movie, though. And, he MAY make some money off the movie profits, if there are any, as he was a producer.

    - - - Updated - - -

    This is big. Metzen was the story guy. And their new franchise guy. But, I can see him being burned out - 20 years on the same characters and settings has to get boring after a while. And, I can also see him getting a taste of movie writing, and book writing, and I can totally see him coming back in a couple years as more of a real writer, and not doing anything game related. I think we'll see him again, one way or another.

    He's got a resume like no other, he's designed shipped some of the world's biggest and most successful games, and widely respected in the industry. As Kevin Smith says on his podcast - big bucket of win there. Monster career.

    He's lucky - successful, married, new kid, probably plans for more, can buy a house anywhere and spend a couple years trying out all the games he never had time to play, movies to watch, books to read. I envy him!

    So long Metzen, and thanks for all the murlocs!

  2. #182
    Quote Originally Posted by Taiiger View Post
    You realize he's also the one who made everything you came to love in the first place right? WC3, Classic/BC/Wrath, that was all him. Show some respect.

    It's amazing how quick people discard someone after something they don't like. As bad as a bunch of spoilt sports bandwagoners.
    If only he could have stayed on that path things might have turned out differently in my eyes.

  3. #183
    Stood in the Fire
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    Thank you Mr. Metzen for all your time and passion.
    This Blizzcon will feel..... empty. Your start speech was always something I was looking too.

    You will be missed. I wish you a good rest with your family and health!

  4. #184
    Quote Originally Posted by CostinR View Post
    Good fucking riddance.
    What have you ever made that was worth anything?

  5. #185
    Quote Originally Posted by ExileOC View Post
    What have you ever made that was worth anything?
    Have you ever complained about your food being undercooked at a restaurant? Ever complained a movie sucked?

    Did you go out and become a world class chef or director? No? Oh....guess you should shut up then.

  6. #186
    damn shame he waited until after the Legion xpac to announce this, wouldn't have bought it knowing he was leaving
    I've had enough problems with the balance and gameplay over the last handful of years, but now the lore will go down hill as well, sad days.

  7. #187

  8. #188
    Mechagnome Deaths's Avatar
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    Guess all good things have to come to an end



    "Stop," said a loud booming voice. And Rhonin turned around to see it was Bolvar Fordragon, but he was all burned up and shit. He took the helm from Tirion. "I can take no comfort anymore, in the world of the living, for Arthas has burned my genitals off. I shall bear the burden. I shall be the jailer of the damned." - Legendary Knaak Thread

  9. #189
    So he's stepped down as Warchief of the Lore to focus on his family. I hope his replacement works out. I'm getting Deja Vu.

  10. #190
    Someone give me the TL;DR

  11. #191
    The Patient Kufell's Avatar
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    Quote Originally Posted by Pachycrocuta View Post
    So that's why Varian and Vol'jin were killed. I was wondering.

    This was definitely unexpected. Wish him luck. He seemed like a pretty cool dude.
    Possibly part of the reason they killed Varian, but Metzen hasn't voiced Vol'Jin for a while, Dave Fennoy had been doing the voice since Mists IIRC

    I'll definitely miss Metzen though, especially come Blizzcon.

  12. #192
    Stood in the Fire Stormkhan's Avatar
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    Smart move. In more ways than one. GL to him onwards.

  13. #193
    Wow, I did not expect to hear this news any time soon. I'm legit going to miss Metzen at Blizzard, since he's always been, to me, the face and soul of the company. I wish him and his family the best in their future endeavors. Good health, long life.

    Although, I've felt for a long time that his style of storytelling was getting real old, and I'm optimistic that this will be an opportunity for some new blood to rise up and steer WoW story in a "better" direction. Fingers crossed!

  14. #194
    Quote Originally Posted by Leyre View Post
    So this means we can finally kill green jesus???
    Thought the same thing. He's stepping away from WoW and Thrall's story has long been done. It's time he either fades off into obscurity or becomes cannon fodder.

    I wish Chris all the best in his adventures forward.

  15. #195
    Quote Originally Posted by Taiiger View Post
    You realize he's also the one who made everything you came to love in the first place right? WC3, Classic/BC/Wrath, that was all him. Show some respect.

    It's amazing how quick people discard someone after something they don't like. As bad as a bunch of spoilt sports bandwagoners.
    Oh please, nobody played for the story which Metzen had a hand in. Everyone stayed for the amazing gameplay and polished mechanics, which Metzen did not do.

    He was a Creative Designer, not Lead Designer, not quest, world, dungeon or raid designer. Metzen was a small cog in the machine, but was one of the faces of PR for Blizzard. Which is why he got so popular.

  16. #196
    The Lightbringer
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    Warcraft Universe is Metzen's Middle-Earth. Now I'm afraid some dude will come in and bring some new bullshit story/characters/setting element we never asked for. Anyway, good luck, Chris.

  17. #197
    Quote Originally Posted by Taiiger View Post
    You realize he's also the one who made everything you came to love in the first place right? WC3, Classic/BC/Wrath, that was all him. Show some respect.

    It's amazing how quick people discard someone after something they don't like. As bad as a bunch of spoilt sports bandwagoners.
    And the disaster that was Cata and the beggining of green jesus, that was also him

  18. #198
    If he thinks the Warcraft movie was of a quality to be proud of, then maybe retiring is the right move.

  19. #199
    Deleted
    Quote Originally Posted by chaud View Post
    Chris Metzen Leaving Blizzard
    Chris Metzen is leaving Blizzard to take a break and spend time with his family. We wish him the best and will miss him!
    Originally Posted by Blizzard (Blue Tracker / Official Forums)
    I had just turned twenty years old when I started working at Blizzard. Seems like a lifetime ago. Guess it was. Those first few years were the start of a very grand adventure for me, one that would take me around the world, introduce me to thousands of wonderful geeks just like me—and ultimately shape the course of my adult life.

    Of course when I started, I had absolutely no idea what I was doing. I had no idea how to make games or build entertainment products.…

    But I had an insatiable passion for ideas. For stories. For heroes.

    My only real training before joining Blizzard was the long-running D&D campaign I had with my closest friends—Sam, Mike P., Daniel, and Mikey C. (you know who you are, boys…HAMRO!). Building ideas—vast worldscapes, characters, and plotlines with my friends was my first great love. I lived for it. It was a safe space amid the tension and change of some rough teenage years. The grand refuge of D&D was a glorious meeting of minds and imaginations where I felt I truly belonged.

    It was a space where friendship and imagination were inextricably linked.

    The sharing of ideas on the fly, the crazy, unexpected turns other players would take—it stretched our imaginations in ways we’d never have dreamt of on our own. I loved how roleplaying through adventures taught us so much about each other—and, more often than not, ourselves. Imagining together helped us make sense of the crazy world we were growing up in. It made us stronger together.

    I wouldn’t really understand the depth of it for many years, but I had learned an important truth from my friends back then:

    Creativity is relational.

    Looking back at my years at Blizzard, I see now how profoundly this idea has shaped my career. I see how profoundly my friends and coworkers at Blizzard have shaped me as a person.

    For nearly twenty-three years I’ve had the very distinct privilege of shaping worlds and building games with the brightest creative minds in entertainment. I’ve walked with giants (and stood on some giants’ shoulders, too).

    In short, I’ve had the time of my life.

    I pretty much had the coolest job ever—but the truth is, sometimes it was really hard. Building games with dozens of brilliant, passionate alpha-geeks with their own red-hot instincts and perspectives can be pretty tricky. Coming to consensus about certain design decisions, story motifs, or courses of art direction takes a lot of communication, patience, and “give and take.” It stretches you. Sometimes it wasn’t all that pretty. But engaging with your teammates and collaborating through the potential quagmire of all that creative tension is where the real magic happens.

    It’s not just the decisions you come to—or even the final shape of the product you craft.… It’s bigger than that—and infinitely more important. True collaboration builds trust—and trust is the basis of all lasting relationships. With trust you build more than just a great product.

    You build a TRIBE…that can build anything.

    A family of craftsmen.

    That’s what Blizzard has been for me. My second family, through all of life’s ups and downs, it’s always been there. The great, geeky backdrop of my life. I don’t just mean “the job” or even the creative mission—but the people. The people who over and over lifted me up, believed in me—and pushed me to find my potential as both an artist and as a leader all these years.

    To my Blizzard brothers and sisters…I wish I had the words.

    Everything just sounds…trite.

    All I can think of is…

    You helped me believe in myself and achieve every one of my wildest dreams.
    I am forever grateful to you.

    I love you all with everything I’ve got.

    Thank you.

    And to all of you out there in Blizzard’s vast gaming community—those of you I’ve had the pleasure of meeting in person and all of you around the world I’ve only heard about—thank you.

    Thank you all for letting me be a special part of your community. For letting me belong with you. We’ve shared countless adventures together and I’ve always been overwhelmed and humbled by your passion for our games as well your commitment to each other. Thank you for all the BlizzCon hugs, smiles, handshakes, and stories over the years. You will never know how much you’ve all touched my heart and inspired me to give my all into this craft.

    With that said, I’ll try to get down to the point, here. I’ve come to a turn in the road. A new, far quieter chapter in my life looms ahead.

    I am retiring.

    Yup.

    Hangin’ up my guns.
    Clockin’ out.
    Takin’ the last gryphon out of Stormwind.
    You get the picture.

    Crazy, I know.

    It’s a massive change for me, but it’s one I’ve been looking forward to for a while now. It’s ironic given the fact that things have never been better or more energized at Blizzard. Just this year alone has been incredible.

    Legion’s arrival.
    The launch of Overwatch.
    The Warcraft feature film.

    I’ve never been more proud of Blizzard and the quality of its products than I am now. It’s remarkable that even after all these years we can still reach new heights and take the world for an amazing ride. I believe Blizzard’s future is brighter than ever.

    I won’t lie—it’s going to be really hard stepping away from these worlds that I love. But I’m content that I’m leaving them in the hands of the most passionate, talented, and dedicated craftsmen ever assembled.

    I can’t wait to see where Blizzard’s worlds go next—and to experience them first-hand like everyone else does. As a fan. As an adventurer. Right back to the start.

    That’s just so cool…

    The reason I use the word “retire” is because I’m not going to some other company or starting up new projects or anything remotely like that. It’s been a long, amazing stretch of years. Now it’s time to slow it down. Rest. Lay around on the couch and get fat. Well, fatter.…

    Seriously though, I’ll be focusing on the one thing that matters most to me in all the world—my family. They’re the core of my life and the source of my deepest joy and inspiration. In addition to raising our two little ones, we recently welcomed our new baby into the family! Being home with them all, having time and space to really live…to love my wife with all my strength…that’s my career now.

    And I’ve never been happier.

    Ever. ☺

    Peace out, y’all.

    I love you all.

    I’ll see you online.

    Chris
    See, they are all leaving.

    We all thought that WoW was dying. It's actually Blizzard, that is dying.

    I guess that is why Thrall gave up the Doomhammer.

    Who's gonna voice him now?

    Is that why Varian died? Is Thrall gonna die, too?

  20. #200
    The Lightbringer Nathreim's Avatar
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    Feels bad man

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