They can't meet the requirements.
They can't meet the requirements.
I don't go mad over it, nor do I complain. I roll my eyes at the phenomenon however. And have been doing so since the days of GearScore.
ilvl is far from everything. The only thing it does is showing you that the player got that specific ilvl gear equipped. Nothing more, nothing less. Gear that could be all the wrong stats and that way severely gimp their dmg/DPS for that matter. High ilvl is as much of a lottery in player quality as low ilvl is... Inspecting to check talents and stats are way more "safer", but then that requires of the leader to know the stats and talent priority of every class and specc in game.
Once we hit 830 ilevel we stopped cc'ing completely in Mythics. We will need it again in Mythic+? Probably. But ilevel will be even more strict when a keystone is on the line. 840 pretty much guarantees DPS will be doing over 200k sustained. If that's what they want for a smooth run then let them wait longer to start it.
In the meantime you'll be clearing through a Mythic while they wait to fill.
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Essentia@Cho'gall of Inebriated Raiding.
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I don't understand why people get mad in the beginning of the expansion. Like, okay, if you're 830+ then you've spent some time in dungeons and heroics and gotten the swing of things, so inviting that person means you can reasonably expect they know what they're doing. If someone tries to get in with 805 or something, okay this person hasn't even crafted themselves an 815 set yet much less done any dungeons at max level; no reason to waste time carrying that scrub.
Later in the expansion I can understand the annoyance because maybe you're on your alt that is 10 ilvls below competitive but you know the fights and are good, but you can't catch an invite. I get that. But at the same time, you can form your own group or get a guild/friend group going. So, it's useless complaining really.
This is nothing. A few days ago, I met a group in GF, whose leader required a LEGENDARY item!
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As a tank, that's stupid. I have a legendary (two in point of fact) and it doesn't make too much of a difference.
As a dps, just the right legendary can make up 10% of your dps, I think it may be the same for healers.
IF you are scraping by current content, to the point that the 10% would have made you live, then you're a scrub anyway.
This, and some people set the bar ridiculously high for barely any payoff. I'm not 840 yet on my main, but thankfully mostly run mythics with my guild, but in the case were I'm not around when they do, then I gotta pug.
Not having 845ilvl doesn't mean you're a noob.
The difference between 805 and 830 is quite Dramatic, you strike me as somebody who wouldn't take somebody who is 820. Which at the end of the day is your choice.
Personally, I take that guy. I like to talk at least 1 lower than normally accepted guy into mythics. So long as I know it won't really effect the outcome. In a weeks or two's time, this is just another player who might be geared now that will queue for my groups. Benefits the entire community. If you just stick with the top X% of people then you're limiting your options in the future. At least that's how I like to look at it.
There's reasonable argument, and there's being retarded. Having an ilvl slightly lower than the gear dropped in the instances you want to run is fine, and arguably what is most beneficial. Like 835 is fine for mythics, as then you'd have to have done the heroics to gear up, maybe some generous world quests.
Nobody's telling you to invite people who dinged 110 2 seconds ago and expect them to do well, because their gear doesn't allow it, regardless of their skill. :I
The thing is, higher item level doesn't necessarily mean a better player. You can be lucky with drops, you can have your guild carry you, you can have a lot of gold invested in the auction house and in crafted items... Your abilities might hit/heal a lot harder, but if you don't know how to use them then that's not going to help with anything. There's just no way of ensuring you are getting good players and a smooth run. It's a PuG, you have to accept that you can't know the outcome in advance. If you want more control and a smooth run, do a guild run.
Besides, it's purely anecdotal, but from personal experience the groups that ask for a very high item level usually are lead by someone with a very low item level looking to be carried. Or the group fails miserably because they overestimate themselves and throw the blame around until everyone leaves angry.
I'm 844 right now, I won't apply to join any group asking for 840, or any group that has a note "don't be bad" or similar. All I see when I see those requirements is that the person who posted them is either terrible themselves, or a huge douche.
These entry level Mythics are easy and as long as people can follow mechanics, everything is fine. Had a monk in BRH last night pulling 79k lol. Obviously bad dps, but meh, who cares, still easy clear.
You don't want to waste time starting a group, we don't want to waste time in the dungeon when you're pulling 70k AoE DPS. Instead of spouting hypocritical nonsense maybe you should take your own advice and be as patient as you're suggesting group leaders should be.
Actually, if everyone did that there would be plenty of low ilevel groups for you to join. Are you really surprised that you can't instantly get into a group as a crappy, undergeared, dime-a-dozen DPS?