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  1. #81
    Quote Originally Posted by Peacekeeper Benhir View Post
    Saw a comment in another thread saying top hard core guilds would all go into Sept 20 with multiple legendaries. My mates and I have been playing almost non-stop, but only one of us even knows someone who has a legendary. Is there any way any player can influence this? Other than playing a lot and hoping RNG smiles? Are they any more likely to drop from some content than other?
    There is no way to increase your odds per say. As long as you are doing your daily emissary, you're doing it right. You could spam heroics. Some people have gotten lucky there but there are no promises. I know people who have done upwards of 300 to 500 heroics and still have not got a legendary.

    Out of all of the people in my guild actively playing (40 or so people), only four legendaries have been acquired. Funny thing is, out of the four legendaries we have, two of them belong to a single unholy DK in our guild (one from a heroic, the other from an emissary). And yes, the entire guild hates him and he was kicked for a brief period so that we all could feel better.

  2. #82
    Deleted
    Quote Originally Posted by Krimzin View Post
    Not possible. It has already been confirmed about what can and cant drop a legendary. Normal mobs can not drop one, zero chance.

    https://youtu.be/oe8yIdAz_fk?t=97

    Obviously can be looted from chests.

  3. #83
    In our guild we got 4 legendary items so far
    First got mage for fire breathe out of emissary cache
    Second legendary got DH from mythic dung Eye of azshara first boss (the one that reduce CD for eye beam)
    Third rogue, the one that increase dmg from fan of knives, last boss in mythic dungeon
    Fourth hunter, the one that works with aimed shot, from mob

  4. #84
    Deleted
    Quote Originally Posted by lonely zergling View Post
    Looks like the worst players get them the fastest. Stand in voidzones and only autoattack then you will get one.
    would love to disagree but looking at my guild I can confirm that 3 out of 4 people having legendaries are complete brainfarts

  5. #85
    Quote Originally Posted by Krimzin View Post
    Not possible. It has already been confirmed about what can and cant drop a legendary. Normal mobs can not drop one, zero chance.

    That chart is in no way official.

  6. #86
    Quote Originally Posted by Ji-tae View Post
    would love to disagree but looking at my guild I can confirm that 3 out of 4 people having legendaries are complete brainfarts
    The same happened in MoP LFR, i remember being AFK through all of Heart of Fear and getting loot from all the bosses, but the moment i decided to do DPS? lol, you are good sir, you dont get NOTHING!!!

  7. #87
    Guild did mythics last night, out of 6 groups going, 1 group got 3 legendaries and no one else did. It's pure RNG.

    Also while googledoc sheets are nice they aren't official, I'd like to see a link to a blizzpost about it.

    My guildy could have been looting a chest, but it popped up in guild chat and he said he was just doing a world quest and got it /shrug

  8. #88
    Legendaries are the most annoying thing in this expansion, so far. So arbitrary and out of our control.

    Like a good casino, Blizzard is master in creating difficulty to sell easiness. But here there's no easy way at all. Just pure rng, with all its glorious bullshit.

  9. #89
    Personally I have come to acceptance that my main will be last toon in guild raid to see a legendary Even then it will be the worst possible legendary for my main!

    Our guild has seen two, about 35 active people with Legion, both from the Emissary chest.

  10. #90
    Quote Originally Posted by Protean View Post
    Yes, absolutely yes.


    If you want to roll a 6 on a die you want to roll as many times as possible to increase your chances of getting it.

    Roll once and your chances are 1/6, roll 100000000 times and the chance that you haven't rolled a 6 would be astronomically low.
    That's not how it works.

    No matter how many times you roll a 6 sided die the chance of rolling a 6 will always be 1 out of 6. Doing it more doesn't up the chance you get it, its 1/6 every single time.

    You have just as much chance of rolling a 6 on ur first try as you do ur 10000000th try.

    - - - Updated - - -

    Quote Originally Posted by Krimzin View Post
    Not possible. It has already been confirmed about what can and cant drop a legendary. Normal mobs can not drop one, zero chance.

    Not a official chart...
    Check me out....Im └(-.-)┘┌(-.-)┘┌(-.-)┐└(-.-)┐ Dancing, Im └(-.-)┘┌(-.-)┘┌(-.-)┐└(-.-)┐ Dancing.
    My Gaming PC: MSI Trident 3 - i7-10700F - RTX 4060 8GB - 32GB DDR4 - 1TB M.2SSD

  11. #91
    Bloodsail Admiral Kalador's Avatar
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    3 legendary so far in my guild... 2 on the same guy... dh tank who is not in the tanking team... RNGesus has is way to say fuck u XD

  12. #92
    We're a raiding guild with very few non-raiders, mostly friends or family of raiders. Two of our non-raiders have found legendaries. The hunt continues for the rest of us, haha.

  13. #93
    Someone said that a dev working on legendaries said there is no bad luck protection implemented yet. So just pray I guess...

  14. #94
    Deleted
    Quote Originally Posted by Protean View Post
    Yes, absolutely yes.


    If you want to roll a 6 on a die you want to roll as many times as possible to increase your chances of getting it.

    Roll once and your chances are 1/6, roll 100000000 times and the chance that you haven't rolled a 6 would be astronomically low.
    Multiplying the rolls does not OPTIMIZE randomness.
    It doesn't increase the % chance of each roll to get your 6....

    Just give you more opportunities, not a "better" randomness.
    Last edited by mmoc7321d21558; 2016-09-14 at 06:36 PM.

  15. #95
    Quote Originally Posted by PhoenixLite View Post
    Multiplying the rolls does not OPTIMIZE randomness.
    It doesn't increase the % chance of each roll to get your 6....

    Just give you more opportunities, not a "better" randomness.
    More opportunities is literally a "better" chance at getting it when the proc chance doesn't change between attempts.

    Do you have a higher chance of getting "heads" if you flip a coin once or if you flip it 10 times? This is an extremely simple thought problem.

  16. #96
    Quote Originally Posted by PhoenixLite View Post
    Multiplying the rolls does not OPTIMIZE randomness.
    It doesn't increase the % chance of each roll to get your 6....

    Just give you more opportunities, not a "better" randomness.
    He wasn't saying each independent roll has an increased chance of giving you a 6, just that the more rolls you have the more likely it is that one time you rolled a six which is true.

    1 dice roll - 1/6 odds
    2 dice rolls - 11/36 odds (or 12/36 depending how you would count rolling two 6s in a row)

  17. #97
    Quote Originally Posted by PhoenixLite View Post
    Multiplying the rolls does not OPTIMIZE randomness.
    It doesn't increase the % chance of each roll to get your 6....

    Just give you more opportunities, not a "better" randomness.
    If you roll multiple dice the chance you will get at least one six is increased.Thats the point he was trying to make by maximising the amount of activities that award a legendary you increase the chance of getting at least one yourself

  18. #98
    Deleted
    Quote Originally Posted by Crewsix View Post
    He wasn't saying each independent roll has an increased chance of giving you a 6, just that the more rolls you have the more likely it is that one time you rolled a six which is true.

    1 dice roll - 1/6 odds
    2 dice rolls - 11/36 odds (or 12/36 depending how you would count rolling two 6s in a row)
    2 dice rolls don't exist in WoW, as every roll is independant.
    It would just be the exact same % at each "roll".

    Maximize (through increased volume of rolls) =/= Optimize.

    The only way to optimize would be to know if every roll has the same % to proc a legendary. This would give you your target priorities ingame to optimize your chances.

    (I think we just don't agree on how we interpreted the notion of "optimizing" brought by OP^^)

  19. #99
    Quote Originally Posted by PhoenixLite View Post
    2 dice rolls don't exist in WoW, as every roll is independant.
    It would just be the exact same % at each "roll".

    Maximize (through increased volume of rolls) =/= Optimize.

    The only way to optimize would be to know if every roll has the same % to proc a legendary. This would give you your target priorities ingame to optimize your chances.
    So to begin with, your initial intention and your only contribution to the discussion was to say "it's called MAXIMIZING not OPTIMIZING" in a condescending tone? Semantics? Really?

  20. #100
    Deleted
    Quote Originally Posted by Dreamluck View Post
    So to begin with, your initial intention and your only contribution to the discussion was to say "it's called MAXIMIZING not OPTIMIZING" in a condescending tone? Semantics? Really?
    While your post adds so much more value...

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